Crusader Kings III

Crusader Kings III

Western Steppe Expanded
63 Comments
Noctemz  [author] 19 Jul @ 11:56am 
@TurtleShroom I suspect yes as long as you place said mod underneath Western Steppe Expanded, but do you have a specific mod in mind?
TurtleShroom 19 Jul @ 11:52am 
Is this Mod compatible with Mods that allow nomads to stay nomads anywhere, in that it expands the Steppe to all provinces you take?
TurtleShroom 19 Jul @ 11:51am 
Is this Mod compatible with Mods that allow nomads to stay nomads anywhere, in that it explains the Steppe to all provinces you take?
SirBobbyTheOwl 2 Jul @ 11:20am 
can you add a tweak to the Hungarian culture decision where we form Hungary but retain Nomadic garb and government? and also a means to Dejure drift Nitra would be great.
Veldmaarschalk 29 Jun @ 12:45am 
Thanks
Noctemz  [author] 29 Jun @ 12:30am 
@Veldmaarschalk I cannot check rn, but I suspect that yes it's a mod compatability issue rather than an issue with the mod itself, I'll check later when I have the time
Veldmaarschalk 28 Jun @ 11:42am 
I now see somebody else had that with Djenghis Khan but you think it has something to do with another mod.
Veldmaarschalk 28 Jun @ 11:40am 
I was playing in the Byzantine Empire as a Greek and suddenly I got the event that Greeks had been living in Crimea for very long and so I became a Crimean Tartar and not just me, but a whole lot of Greek characters got that culture. I suppose it is because of this mod.

Could you look into this?
Username 28 Jun @ 10:49am 
There is a weird glitch in 876 where if you start as the cuman tatars it will forever have a pop-up event for widly known.
Cat_and_cat_inc 26 Jun @ 11:24am 
It did work, and I did rename the Bosporan kingdom, when held by a person who is Anglo-Saxon to be called "Niewe Angelcyning," or New England.
Cat_and_cat_inc 26 Jun @ 10:20am 
Thank you
Noctemz  [author] 26 Jun @ 2:01am 
@Cat_and_cat_inc C:\Program Files (x86)\Steam\steamapps\common\Crusader Kings III\game\common\decisions\dlc_decisions\bp3 is where you'll find the decision in the base game, you then just need to find the bosporan decision in that file and similar to what i did add in the cultural pillar for west germanic heritage.
Cat_and_cat_inc 25 Jun @ 8:06pm 
Bit of a weird question, but where is the file for restoring the Bosporan Kingdom? I want to edit it personally so West Germanic people can form it, like the one dude who makes New England.
vzellmeister 24 Jun @ 8:38am 
Hi! Thanks for the mod! Do you know if this is compatible with Cultures Expanded?
Noctemz  [author] 16 Jun @ 3:16pm 
@blazeknave Thank you for the kind words! I think at this point i've done most of the work I want to do for this mod so now I'll work on trying to make compatches where possible, I'll see If I can do something for Rurik!
blazeknave 16 Jun @ 10:56am 
Dude, you're really filling the content out in that region - excited reading your changelogs! I dream of a day where I can figure out how to run this and Rurik with my house of cards fragile collection :D
Noctemz  [author] 14 Jun @ 8:15am 
@ConnquerorGER I'm not seeing any issues on my end, sounds like a mod compatability issue
ConnquerorGER 14 Jun @ 6:18am 
This mod turns Dschingis Khan into Crimean Tartar somehow, if I start as him from the bookmarks.
Noctemz  [author] 13 Jun @ 3:10am 
@blazeknave Thanks for showing interest! i'll try to work something out with that mod when I get the chance
blazeknave 12 Jun @ 11:27pm 
This looks awesome - looking fwd to MPE compat!
Leqwan 12 Jun @ 8:04am 
vlach culture is too big especially in 867
Noctemz  [author] 5 Jun @ 2:02pm 
Latest update now includes flavor for playing as the pechenegs. This will most likely be the last big update and any further updates will be purely maintenance unless I'm recommended a decision to add to this mod by someone.

Thank you as always for trying out this mod and I hope you all enjoy the additions it has to offer!
Noctemz  [author] 5 Jun @ 1:32pm 
@yesman56 Cant say for certain as I don't use that mod, but try placing this mod above ethnicities expanded in your load order and see if that works?
yesman56 5 Jun @ 7:27am 
Is this mod compatible with ethnicities expanded?
Noctemz  [author] 4 Jun @ 1:40pm 
Latest update now includes flavor for playing in Crimea
Noctemz  [author] 4 Jun @ 10:32am 
@[Army of Two] AXIS haven't tested but I suspect no you'll have to start a new save to use this mod
[Army of Two] AXIS 4 Jun @ 10:27am 
Will it expand the steppe on an existing save game?
Noctemz  [author] 4 Jun @ 8:54am 
@Herr Janiclar With further inspection, while BG being below fixes the issue with regards to graphics, it does cause you to loose the traits added to Mogyers, Hungarians and Cumans in this mod so i'll still try to make a compatch but for now yes, placing BG below WSE should fix graphic issues
Noctemz  [author] 4 Jun @ 8:40am 
@Herr Janiclar Alright, glad to hear problem solved!
Herr Janiclar 4 Jun @ 8:39am 
@Noctemz I put your mod above on list. It works. If the mod below on bg, it causes the problem.
Noctemz  [author] 4 Jun @ 8:31am 
@Herr Janiclar found the problem, shouldn't take that much work to make a compatch so i'll see what I can do
Herr Janiclar 4 Jun @ 8:10am 
@Noctemz The battle equipment of Oghuz and Cuman culture have Mongolian equipment, instead of their equipment. Check please with battle graphics mod.
Noctemz  [author] 4 Jun @ 8:07am 
@Herr Janiclar Could you give a bit more detail as to what you mean?
Herr Janiclar 4 Jun @ 8:06am 
@Noctemz there is a problem with battle graphics. Could you look that?
Noctemz  [author] 4 Jun @ 5:05am 
@TAH1225 The goal with this mod is to carry over the work done on my Pannonia Expanded mod into a mod that would give flavor to the western steppe in general. Since the Mogyers starts in the western steppe and I got requests from people to merge this project with PE I decided to do that.

Plus it makes updating much easier since I have just 1 mod to worry about instead of 2
TAH1225 4 Jun @ 4:48am 
mate this is basically just the Pannonia+ mod, but with more, tho tbh it is prob. more then just that, but my autistic ass noticed :b
Noctemz  [author] 4 Jun @ 2:01am 
@Lemonz lol, being serious I think it would be better to add finland to the sami steppe region rule rather than have it be a part of the eurasian steppe
Lemonz 3 Jun @ 10:55pm 
Expand it into Finland for the memes
Noctemz  [author] 3 Jun @ 7:01am 
@Shura I can't confirm but you are probably correct
Shura 3 Jun @ 6:13am 
I suspect this mod is not going to play well with mods such as Cultures Expanded and EPE?
Noctemz  [author] 3 Jun @ 1:52am 
@S A I N T P E P S I I just changed the title history of the kingdoms in Khazaria and Tatar so that in around 1160 the Confederation becomes the de jure leige of those kingdoms

@TurtleShroom I'll write something up for you when im free!

@GameGPT(Bot) Certain decisions can be taken by the AI and for less requirements to make it more likely, when I have the chance i'll probably make them all achievable by the AI

@ck3user7748 I don't use that mod so I wouldn't be able to immediatly tell you, perhaps if you place this underneath MBP it will be compatible?

@JarlRagnar793 Could you give me a bit more detail on what you mean? i've not had any issues like that on my end. Might be a mod compatability issue?
JarlRagnar793 3 Jun @ 1:12am 
why is the entire steppe turning feudal at game start
ck3user7748 3 Jun @ 12:06am 
I'm guessing this would work fine with More Bookmarks plus?
GameGPT(Bot) 2 Jun @ 9:02pm 
Wonder if AI rulers will use the decisions added?
TurtleShroom 2 Jun @ 7:44pm 
What specific files does this Mod overwrite?
S A I N T P E P S I 2 Jun @ 6:16pm 
How were you able to form a confederation at the start dates? I'm trying to set up one for 1178 (ie, not a decision) but I'm not sure what the documentation is
Noctemz  [author] 1 Jun @ 2:00pm 
Written a section about Mod Compatibility in my description, will add and make changes when i have the time
Noctemz  [author] 1 Jun @ 12:46pm 
@MangoFoalix sent
MangoFoalix 1 Jun @ 12:11pm 
Looks like steam just removed the link so if you want to, I can just send it through DMs if you add me
MangoFoalix 1 Jun @ 12:11pm 
@Noctemz
I wouldn't even know where to start with that but I can provide my error log
{LINK REMOVED}