Sea Power

Sea Power

The Twilight of Empires [ToE]
95 Comments
GoldLeader108  [author] 5 Aug @ 4:35pm 
No, someone would have to make a submod modifying my carriers to take those attributes
Slamdingo 5 Aug @ 2:40pm 
Is this compatible with the Air Deck Operations Upgrade mod?
GoldLeader108  [author] 5 Aug @ 7:47am 
I will send the map I have envisioned when I have access to it again. To be honest, a United Baltic State might be better, but this is something I originally created 5 years ago now, and simply continuously built from it
Erebus Hunter 5 Aug @ 7:34am 
yea that would make sense @Tosh Garceus
Tosh Garceus 5 Aug @ 3:03am 
For my imagination I decided that Orenda is an United Batic state that makes the most sense 🤔
soldier506 3 Aug @ 1:32pm 
hi, at the time of writing this , mod will not install. i have reinstalled game with this being only mod . Tried beta and standard.

Any way to somehow avoid all these game update issues by selecting an older game version?
chanajoffre 3 Aug @ 12:04pm 
anyways if it is just me thank you for all the hard work you put into this mod anyways
chanajoffre 3 Aug @ 12:02pm 
i have one question about loading when i exit i mission maker using this mod it takes forever to load out and if i move my mouse it tells me the game or software isnt responding is that a mod problem or a problem with my computer?
chanajoffre 3 Aug @ 4:10am 
thank you so much for listening
strykerpsg 3 Aug @ 12:17am 
Thank you for the update. It now fully works with the latest build. Also, this is a great mod! Thank you for taking all your kitbashes to the next level.
strykerpsg 2 Aug @ 5:07pm 
I just tried the updated mod. Unfortunately, the mod manager is still rejecting the update.

I am also running NTU and PELT, if that helps. These both work fine. Just TOE gets flagged
GoldLeader108  [author] 2 Aug @ 10:05am 
Compatibility update pushed
chanajoffre 1 Aug @ 1:31pm 
the game updated and the mod is not compatable at the moment can you please fix it
KirbyMirror2 26 Jul @ 4:33pm 
@GoldLeader108 When using this mod and missions requiring it, I'm having extremely long loading times and Marmoset shader error after loading (though the mission works anyway). There's also a stutter whenever launching an aircraft (much longer than normal in vanilla game/NTU+PELT).
GoldLeader108  [author] 21 Jul @ 9:57am 
I would be fine with that
Erebus Hunter 21 Jul @ 7:56am 
@sgtobliterator honestly, I'd want to see the functionality from the full capacity mods. It'd be nice to have the Enterprise able to use all 4 elevators and catapults at once.
sgtobliterator 20 Jul @ 8:44pm 
Hello, I was wondering if you would allow me to work on a mod that adds the Air Deck Operations Overhaul functionality from Ossesek's mod, to the carriers in this mod.
VisualFungus41 16 Jul @ 12:24pm 
@MattS, I found a scenario called Operation: Holyhead Vengence that uses this (tho I haven't tried it yet)
strykerpsg 16 Jul @ 7:33am 
Please accept my apologies for disturbing you. I somehow missed that message. No hurry at all. Please take care of your issues first my friend.
GoldLeader108  [author] 16 Jul @ 7:26am 
Sorry guys, as I said previously, lots of real life issues I'm dealing with that obviously take precedence over this. I'll work on it when I can, the fix should be fairly simple
strykerpsg 16 Jul @ 7:21am 
@goldleadee108, any updates by chance? I'm missing your kit bashes and truly looking forward to trying this mod in current build. If real life is in the way, understandable, just anxiously curious
MattS 14 Jul @ 11:39am 
This looks interesting so it's honestly still stunning to me that nobody has created any scenarios
Erebus Hunter 12 Jul @ 8:26am 
I can't promise high quality, but once my questions get answered, you can expect at least one from me.
sam262c 11 Jul @ 4:25pm 
Hope someone makes some high quality ones soon! although pitting units against each other in the mission editor is pretty fun
strykerpsg 11 Jul @ 11:30am 
None to my knowledge but it is incompatible with current stable build so none can be made currently.
ironmanhowes 11 Jul @ 8:37am 
has anybody made scenarios for this mod yet?
kylet36 10 Jul @ 5:58am 
@strykerpsg, thank you i know i am a novice in this but this re assures me
strykerpsg 10 Jul @ 5:02am 
@kylet36, it's currently incompatible with the latest stable build. The new mod checker program added to the last build automatically rejects any incompatible mods so the game runs smoothly.

I've asked goldleader to please review and update. I very much want to use this mod too. It looks great.
kylet36 10 Jul @ 4:49am 
is there a step by step guide to getting this mod to work for a complete idiot like me. Checked subscribe, but still cannot see it in the game. IS there a really simple step by step to instalation anywhere?
Twerk Team Commander 9 Jul @ 6:07pm 
this is probably going to be a useless question but wth...what are the chances of splitting this up and creating separate mods for each country?
Erebus Hunter 9 Jul @ 11:30am 
Also, you said the British were a superpower. Are they still on the US’s side of the Cold War? Are they on the Soviet’s side? Or are they more of an independent neutral or antagonistic third party to both sides?
Erebus Hunter 9 Jul @ 11:22am 
Question about the Republic of Orenda…where specifically is it? Like I know you said its in Eastern Europe, but where in Eastern Europe is it? Like, is it in the northeast with the Baltics, Poland, and Kaliningrad, or is it in the southeast with the Balkans or Crimea?

If its in the northeast, does it have access to the Baltic Sea? Or if its in the southeast, does it have access to the Black Sea? Or the Mediterranean?

I ask cause I want to make a mission involving the Soviets blockading the country, basically a 1948-1949 Berlin kind of situation.
GoldLeader108  [author] 9 Jul @ 7:54am 
I'm on stable, not beta, they are two distinct branches. I will look into it
strykerpsg 9 Jul @ 5:52am 
@goldleader108, are you using latest beta stable build? It states your mod is specifically not compatible and automatically de-selects the mod. You have many interested in your mod, so hoping it gets updated to be compatible.

Thanks in advance.
strykerpsg 7 Jul @ 8:55pm 
The new update unchecks it out of the mods folder. Are you running beta stable?
GoldLeader108  [author] 7 Jul @ 8:29pm 
No issues on my end, what's the problem?
CBRattler13 7 Jul @ 6:31pm 
Can this be updated please?
CDNICE 7 Jul @ 11:06am 
Love this! Thank you!
strykerpsg 5 Jul @ 7:34pm 
Unfortunately this mod needs updating to latest version of Sea Power. It will not run till it's updated......ugh! I love all of your kitbashes. Please update soonest.
Woodentrainguy 1 Jul @ 9:47pm 
why am i running at 5fps with this mod 😭
B-36 Enjoyer 1 Jul @ 11:29am 
Unlike graveyard of empires, this one doesnt suck
Panzerzwerg 14 Jun @ 11:36am 
Are there missions or mission packs on the workshop that are based on this?
Super Tzefa 12 Jun @ 9:38pm 
is ok run very good, dont update again pls :)
Simple_Joe21 12 Jun @ 6:04am 
@goldLeader108 thanks for the answer, would be cool if you could look into trying to incorporate that in a future update maybe.weird that the game doesnt have notion ovveride options for that.
Super Tzefa 11 Jun @ 12:47pm 
this mod cause me a crash, beacuse there isnt compatible whit another good mod "the royal navy"
odst.detective 11 Jun @ 10:37am 
Hey I would just like to give a heads up. It seems many weapon systems for various ships are not working and they also aren’t showing up on the weapons like. One example is the 3 inch gun on the Cambridge isn’t working, and on the other variant, only the missiles and counter measures show up or work.
GoldLeader108  [author] 10 Jun @ 5:16pm 
For some reason, Argentina was not working for me when working with the custom nations, so all Argentine ships are filed under Brazil. Chile as well
Simple_Joe21 10 Jun @ 4:20pm 
why isnt Argentina selectable in the group filters or nation override?
WarPig 10 Jun @ 3:36pm 
I am having the same problem too. I have about 40 mods active and I cant run RSA and this together.
.Special 10 Jun @ 3:28am 
i'm running rsa and this with about 60 other mods as well, i doubt they're incompatible