Space Engineers

Space Engineers

Bulb Hut - Starter Shelter
9 Comments
Typhon Plume 26 Jul @ 5:28pm 
@bluesummerz yes you can only build it in creative mod,, if you want to build it in survival then your going to likely need a projector set up which is going to need a basic infrastructure regardless.
bluesummerz 24 Jul @ 7:59am 
odd question can i only build it in creative mode?
Kaito 9 Jun @ 6:13am 
Love it. Thanks for actually using some DLC blocks. If I ever have to see another sideways passage pretending to be a bed I'll go insane.
Sleapheap  [author] 8 Jun @ 5:08pm 
@Klexur thank you for letting me know, this issue should now be fixed :)
Klexur 7 Jun @ 6:10pm 
It seems like the basic assembler may not be conveyor connected to anything else and, with its orientation, be difficult to access.
Jeison Blade 7 Jun @ 1:51pm 
nice!
GhostofRazgriz 6 Jun @ 8:11pm 
Great little outpost too, make several of them scattered around as like research/refil hubs
pryde64 6 Jun @ 7:24pm 
really like the look of this cool detail
Morphy 5 Jun @ 12:29pm 
Neat! My only nitpick is the refill station I see. Keen, in their infinite wisdom, deemed it uses superconductors which is kind of odd since I feel the refill station shouldn't be any more advanced than a survival kit (or even a medical bay at worst). But since the base only has a basic assembler/refinery, that couldn't process gold, nor make superconductors, you'd better not break the refill station.

However, in a vanilla progressive survival play, it wouldn't take long to get to the tech level to make them yourself and gold can be found just about anywhere unless you're using a mod to mix up the vanilla ores.