Garry's Mod

Garry's Mod

Sourcegrind - A Dynamic Survival Map
13 Comments
Keeple 19 Jul @ 3:02am 
id really like a night time version of this
el de las garnachas 2.0 29 Jun @ 12:52am 
ultrakill reference
Diamondus_Frvr  [author] 22 Jun @ 11:02am 
Don't forget to check out the guide if you want to change the enemies and create your own patterns!
Scout 21 Jun @ 11:26pm 
create ambient on the map and some choice of difficulsy. Well, maybe we should diversify the platform variations a little?
elwacho 12 Jun @ 11:54pm 
Great map but it definitely suffers from the really easy to cheese HL2 NPC AI. Thanks for making the map still, I was waiting for someone to make something like this. Testing out people's weapon addons has always been one of my favorite things to do in the game.
short.branson 10 Jun @ 8:45pm 
perfect
baldi.baldimore1234 10 Jun @ 11:32am 
why are the three comments below this one similar to that of a bot's comment lol
SaucySomething 9 Jun @ 12:55pm 
HAHA UNCKILL LUL
skebob 9 Jun @ 10:11am 
ultrakiall ahahhahahahahhaha ultrakill ultrakill ii love ultrakill!!!!!!111 oh myt god i love ultrakill so much sm sm ts(this shit) makes me so hapy because i love ultrakill my dad left when i was 8 to get milk but im glad i have ultrakill because it helps me forget about how much i get bullied at scv« judgement thy end is now judgement machine machine blood is fuel blood is judgement gabriel pillow v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11
OMG, IS IT TURBO OVERDUSK: ETERNAL REFERENCE??!??!??!
baldi.baldimore1234 8 Jun @ 11:16pm 
is there any chance you could add a feature where you can select what NPCs will be present during the playthrough? I've got some custom NPCs I would love to use on this map but I can't since it's defaulted to just combines, metrocops, fast headcrabs, poison zombies, and manhacks. it also doesn't feel very progressive either. like, every wave feels the same. it would be nice if it did something like having 3 metrocops and a manhack, then 2 combines and 3 metrocops, a manhack a combine 4 metrocops and a poison zombie, and so on and so forth. it would even still be nice if there was more variation (I.E. more types of zombies and headcrabs, more types of combines, modded NPC support, ETC.). but it's still extremely fun either way.
Resignation Spongebob 8 Jun @ 5:29pm 
can you make one with out the enemies
Reflexion 7 Jun @ 3:46pm 
most underrated mod ever made