DayZ
[1.28] Meru_Car_Pack
22 Comments
mwmodz 8 hours ago 
@rubek i am aware of this and what im saying is that yes youve fixed the tree felling but the car pack is still broken , tuning will not fix , there is an error for alot of the packs right now that makes them unusable , wish i knew the fix , but ive spoke with creators of other packs and everyone seems to be clueless atm
RubeK  [author] 2 Aug @ 6:57am 
@mwmodz

This is just how the cars are made - I haven't touched them at all except fixing the trees falling..

You could always repack it and tune the vehicles to how you'd like em.
mwmodz 30 Jul @ 12:12am 
so the tree felling problem is fixed , but every vehicle from this pack acts very odd and laggy when driven , like you tap left or right and it does a 90 degree turn , which sucks cause most of my users are fans of the pack lol
911🔞 15 Jul @ 6:05am 
I must give you a reward:steamthumbsup:
The Fenris 10 Jul @ 1:03pm 
@Rubek I'm having a server crash issue with another vehicle mod. Can you give me a hint as to what might be causing the problem?
DeaGLe$aTuF 30 Jun @ 10:55am 
Where can I get the types files because I can't find them in the folder?
WhiteWolf0A 23 Jun @ 12:00am 
Anyone know why cars spawn in with missing parts at trader?
RubeK  [author] 15 Jun @ 3:06am 
@R4G3

Do what you want with it!
R4G3 13 Jun @ 5:47pm 
So with the Meru pack we are allowed to repack, is this the same?
Kokie 12 Jun @ 11:36pm 
Thanks for the update!
plennz 9 Jun @ 8:47pm 
Car cover MOD not compatible after trying it. Any workaround? Thanks for the update
Blasto 9 Jun @ 5:07pm 
gotcha will do and thanks alot
RubeK  [author] 9 Jun @ 2:42pm 
I've re-published it with the (hopefully) fixed meta.cpp.
RubeK  [author] 9 Jun @ 2:39pm 
@Blasto - Make sure you remove the original Meru Car Pack from your mod list before adding this one.
Blasto 9 Jun @ 2:12pm 
tried the fixes below and still cannot get into the server - says server has newer version. Any fixes or just wait for a re-up from Rubek? Also, really appreciate ya making this fix in the first place, major props to ya from the community :)
FoX 9 Jun @ 5:40am 
A simple update with a meta.cpp file in your root @folder will fix this RubeK, CPP CONTENTS BELOW

protocol = 1;
publishedid = 3493623721;
name = "[1.28] Meru_Car_Pack";
timestamp = 5249920283772661856;
RubeK  [author] 8 Jun @ 11:45am 
As a temporary fix, go into your server folder, and inside of "@[1.28] Meru_Car_Pack" (with Addons and Keys), open meta.cpp and make sure it has


publishedid = 3493623721;

in it..... Not

publishedid = 0

I'll look to fix this on my days off, apologies.
Grunge 8 Jun @ 8:54am 
The mod '[1.28] Meru_Car_Pack' has a Steam Workshop ID of '0'.
This is the error when trying to register a server on DZSA. Only way you can play is to manually subscribe to mod and use vanilla launcher.. :steamfacepalm:
Ryszardo933 8 Jun @ 3:14am 
Can you fix this?
Ryszardo933 8 Jun @ 2:55am 
In lunchers i have this problem

There was a problem querying the server.
The mod '[1.28] Meru_Car_Pack' has a Steam Workshop ID of '0'.
RubeK  [author] 7 Jun @ 9:38pm 
@wxndr

I've re-published it. Hopefully that resolves the issue.
wxndr 7 Jun @ 6:53pm 
Hey there, I think you need to update the file again with the publisher, your meta isn't assigning the proper workshop ID so everyone using this has to manually update the server addon's meta, plus their client for it to actually register.