Project Zomboid

Project Zomboid

Smart Radial Menu
33 Comments
Phoenix  [author] 10 Jul @ 11:35am 
Hi @Illtor thanks for the feedback. I'm trying to replicate the bug to no success. So far I've tried mouse+joypad, 2 joypads, same and different vehicles. Have you tried resubscribing, testing only this mod to discard conflict with another mod? Just trying to pin-point the origin of the bug
Illtor 10 Jul @ 9:42am 
Having troubles with this mod, while on split screen. While in a vehicle pressing up on the D-pad brings up the orignal vehicle controls, then instantly goes into this mod's new radial menu almost instantly. We have to use the mouse to actually select options while in the vehicle.
Phoenix  [author] 7 Jul @ 12:56am 
Hi @Blauberry, yes it does
Blauberry 6 Jul @ 4:32pm 
Does it work in split screen?
B.I.G. 29 Jun @ 9:05am 
Thank you very much!! Especially for gamepad support!:steamthumbsup:
Phoenix  [author] 28 Jun @ 5:26am 
Thanks @dhert you are a legend! This was heavily inspired by your great mods!
dhert 27 Jun @ 11:36pm 
Nice work on this!
猫子 22 Jun @ 11:19pm 
nice:steamthumbsup:
charrlintu|ukraine♡ 22 Jun @ 8:19am 
Amazing mod, thank you for remembering us controller users <3
Phoenix  [author] 22 Jun @ 7:37am 
Hi @DapperPanMan, yes it happened for a few minutes that I uploaded the testing version by mistake. Try refreshing the mod page / resubscribing, it should be back to normal now + the updates, thanks for letting me know!
Dapper Pan Man 22 Jun @ 7:05am 
The mod with SmartRadialMenu ID is gone. There's only PRIVATE TESTING one now. Might be a wrong upload.
Phoenix  [author] 18 Jun @ 1:58am 
Hi @user not found, because of substantial changes between the two versions, this mod will be B42 only
user not found 17 Jun @ 8:51am 
For B41?
NalMac 16 Jun @ 8:50pm 
@Phoenix Nice, glad to hear it! I'm really loving the mod and that was the one gripe I was having with it since PZ already uses so many keys and I was having trouble finding a one that was both unused and comfortable to press.
Phoenix  [author] 16 Jun @ 8:44pm 
@NalMac That is a nice catch! I don't use the V menu key to open this radial so it never crossed my mind. I've now integrated it with the V Menu, making "V" the default key (on the V menu, press "V" again to open this radial). As for integrating with vanilla elements, using hotkeys for multiple functions will have the same result as assigning a key twice in vanilla (e.g., assigning "Z" triggers both seat change and this menu). Thanks for the feedback.
@Bigorados Those are very good ideas for a mod I would download in a heartbeat! Unfortunately there are so many functions in the game, and many hardcoded exceptions, that adapting and mantaining them for my mod will make it a monumental task that I'm not willing to take on. You are right on the common actions, but I'll change the description to common item actions which is the scope of this mod. Still, I'm glad you're enjoying the mod. Thanks for the feedback!
Phoenix  [author] 16 Jun @ 8:44pm 
@DarkLeo and @长春工业大学 Thank you! I made this specially for the Steam Deck :)
Bigorados 16 Jun @ 2:33pm 
A great mod, i thought of a feature if you accept some feedback.
I think this would be great to add a turn on light, which should be much easier than clicking the tiny switches on map, when you are close to a light switch
radial menu > turn on light switch
something like that, and a lot of common actions deserve to be able to do on this menu, this menu is great.
like smash windows, pick up glass, pry open, tow.
Please consider adding those, this menu is really good, better than right clicking
NalMac 16 Jun @ 9:16am 
I'd like if this mod had smarter prioritization with other vanilla aspects of the game. For example the default key bing is the same as the switch seats menu. this wouldn't nomrally be too big of an issue but because of how it works voth activate at the same time. Also I tried to bind it under V since a lot of radial menus are done using that key in vanilla but I had the same issue with the mod no playing well with vanilla actions. Another example would be for the mod to prioritize the vehicle redical over the mods if you are standing close enough to a car.
长春工业大学 16 Jun @ 4:02am 
This is a great mod. I have been playing on the Steam Deck but was frustrated by the cumbersome operations. This mod has effectively solved the problem of the complicated operations. Thank you, my friend. Love comes from China.
长春工业大学 16 Jun @ 3:25am 
good:steamthumbsup:
DarkLeo 16 Jun @ 12:12am 
thx, u save controller players:steamhappy:
CarlosRojasCu 14 Jun @ 3:24pm 
@Phoenix Thanks for the reply. I'll try it out as soon as I can. If I find anything wrong or it's not working properly, I'll let you know. Thanks for such a helpful mod. :)
Phoenix  [author] 14 Jun @ 3:04pm 
Hello @CarlosRojasCu, yes they are detected in every backpack, container, or nested container, inside and outside inventory. Rotten, poisoned and tainted items are filtered out so maybe they were not showing because of that. Are you still experiencing that bug? thanks for the feedback
CarlosRojasCu 14 Jun @ 1:40pm 
One question, is food inside backpacks recognized as well? Or does it need to be in the inventory? I haven't tried this latest update, but previous ones, when using the food option, only detected condiments, not other food items in my backpack.
Phoenix  [author] 13 Jun @ 2:46pm 
Hi @PremanKampung, yes I plan to add it soon
Preman Kampung 12 Jun @ 11:15pm 
Any plan to have clothing panel? I know there's already a mod for that but it doesn't seems to support controller.
Phoenix  [author] 11 Jun @ 1:30pm 
Hello @pimatstudio, thank you for the compliments and I’m glad you’re enjoying the mod. I’ve checked and it seems that setting the moodle size to 48px was causing issues with the textures because of the way the game handles the texture sizes now. This problem should now be resolved. And please, don’t hesitate to publish your mod as well! Thanks for the feedback.
pimatstudio 11 Jun @ 11:21am 
Hi, pretty slick of you man, good job there! I was actually developing my own version of this mod but you apparently beat me to it, and I looked into the code, classy!
That being said, I've experienced a bug after activating your mod, both the icon for drinking AND one of the moodles (that is the "hungry" moodle) got replaced by a black square, here's how it looks like https://imgur.com/2CVREZM
Phoenix  [author] 9 Jun @ 11:22pm 
Hi @minimis on Steam Deck yes but only when I zoom out to the max distance possible, this is unrelated to the mod
Moon-and-Star 8 Jun @ 3:36am 
Cool mod, reminds me of the Skyrim Wheeler Menu
minimis 7 Jun @ 7:05pm 
Do you have any problems with "stutter-stepping" playing on Steam Deck? I really want to love playing this game, but the stutter-step bug on Steam Deck makes it unplayable.
Kable 7 Jun @ 4:23pm 
Amazing work :otrthumbup:
Ryan 7 Jun @ 4:21am 
finally