Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Panzergrenadier
90 Comments
Panzergrenadier Robert  [author] 11 hours ago 
@rob . muy bueno , Good to see that all is working now. thank you
rob 12 hours ago 
Hola buenas noches, ya pude hacerlos funcionar..... me faltaban actualizaciones.... jiii
Un trabajo excelente.... Muchas gracias por la dedicación...
slhirst92 20 hours ago 
finally mod for german paratroopers
しんどう あやねの猫 31 Jul @ 12:23am 
Thanks
Panzergrenadier Robert  [author] 30 Jul @ 11:58pm 
@しんどう あやねの猫 Iff you want to use just with your friend then I think its fine, but iff you make public you need to ask permission from other mods developers as well, my mod using assets and codes from other mods. You can make private and share the link with your friends or add them as contribuitors this way they can see the mod.
Can I use your mod as a foundation and add some other mods to integrate and post on Steam Workshop? My friends need my integration, but they can't see it in the private category. I can only post it in the public category
Panzergrenadier Robert  [author] 26 Jul @ 5:14pm 
@Major Popper . open resource\script\multiplayer\modes -conquest.lua, -- Bot is attacker
AttackMin = 16 * 60 * 1000,
AttackMax = 18 * 60 * 1000,
change the 16 and 18 to 6 and 8 or how many minutes you want to have
Major Popper 26 Jul @ 2:59pm 
How can I change the defense time to default?
Reformed Illuminate 26 Jul @ 8:33am 
Yes I do, it's the ammo mod that I use to give wide range for the ammo. Not sure if that's giving the problem but I try to turn it off.
Panzergrenadier Robert  [author] 26 Jul @ 8:25am 
@Reformed Illuminate . Thank you. It should be included in this mod, I checked now and its there , actually its 16 - 18 min defence preparation time, you have other mods activated ?
Reformed Illuminate 26 Jul @ 3:02am 
Great mod! Can I ask is the 18-20 minutes increased defence included in this mod for conquest or do you have a link for that? as it seems the one that I know that kind of mod is deleted already or for some reason not showing anymore here. Thanks :>
Panzergrenadier Robert  [author] 23 Jul @ 10:07pm 
@Major Popper , The last I played it spawned the enemy when I was in defence, be aware that the preparation time was increased in deffense 18-20 minutes, after that will spawn the enemy, you can build emplacements, trenches, foxholes, bunkers in this time while you wait for the enemy
Major Popper 23 Jul @ 7:57pm 
Hey great mod! I'm not sure why but for whatever reason I've been encountering no enemies spawning on defence. Playing Germany vs USSR. I was wondering if there's any fix or if this is a known issue
Panzergrenadier Robert  [author] 18 Jul @ 2:42am 
@IZZ_MIR_WAYNE_ . Hi, its not planned at the moment ,sorry, Will add more vehicles to this mod soon,thanks
IZZ_MIR_WAYNE_ 18 Jul @ 2:26am 
Great mod! Would it be possible to make it compatible with MACE?
Panzergrenadier Robert  [author] 17 Jul @ 1:09am 
@minimalmike , Its possible , but I dont know when, first I will finish the conquest, will add more stuff to Germany, after that I will consider to add to skirmish, will see, thanks
minimalmike 17 Jul @ 12:51am 
is it possible to merge this mod with the all units skirmish mod? would love to use in last stand
Panzergrenadier Robert  [author] 16 Jul @ 11:42am 
@Buds234. In the future is possible I will add more camos to Tigers, Panthers and other tanks, vehicles. I think its not compatible with Hortens Frontline, as both mods add different vehicles
Buds234 16 Jul @ 11:17am 
Its really cool, I wish there was more camos into panther and king tiger or F/G models like in the "hortens frontline " mod

Btw are both compatible?:steammocking:
Panzergrenadier Robert  [author] 16 Jul @ 2:37am 
@Gurra2000 , Hi , I checked and for me its working, have you updated the base game? I think you need to update, thanks
Panzergrenadier Robert  [author] 16 Jul @ 2:15am 
@Gurra2000 , I will check now where is the problem and try to fix it, thank you
Gurra2000 16 Jul @ 1:44am 
Im getting an error message about a mounted mg when i try to start a battle
Panzergrenadier Robert  [author] 15 Jul @ 6:32am 
@Slow n Retarded . I,m not sure will add something to USSR or US , but I think I will modify the resource for bots so they have more units to balance the game, the player has a lot of help and new things will be added to Germany , so I don't want to be to easy for the German side player. Thank you.
Slow n Retarded 15 Jul @ 3:17am 
Would it be at all possible to make a US and USSR equivalent of this mod? As a filthy casual, this mod is enjoyable.
Panzergrenadier Robert  [author] 10 Jul @ 12:17am 
しんどう あやねの, Yes I changed the rpg_heat ammo pattern, probably I will re-evaluate the values, do some testings and lower the value.
By the way I found the reason why bazooka is op (even I change the damage and the penetration to 1 it can still kill the tanker of tiger king ) The energy in "rpg_heat_ammo.pattern” was changed from 3 to 12 and it is the ammo data that the bazooka ammo take 🤓
Thank you very much :BL3Thumbsup:
Panzergrenadier Robert  [author] 9 Jul @ 3:14pm 
@しんどう あやねの猫 , Hi , I checked and the USA bazooka (all types) was not changed . Its all vanilla values, so the 500 damage to human health is in base game, was not changed, you can reduce if you want , so Yes they can knock out a tiger.
Panzergrenadier Robert  [author] 9 Jul @ 10:00am 
@しんどう あやねの猫, I remember that I changed just for Panzerschreck, I will check after finish work, thanks
How do I make bazooka less op ?did you change that?I lost my two 8star tiger 😡 I try to change the stuff/bazooka.weapon(maybe) damage 500to100 but still I lost my tank easily
飞起来 7 Jul @ 1:09am 
OK
:gohwehrmacht:
Panzergrenadier Robert  [author] 7 Jul @ 1:07am 
@しんどう あやねの猫. Yes the resource was changed now the enemy is more stronger, you can change the resources for your needs. Thanks
Panzergrenadier Robert  [author] 7 Jul @ 1:04am 
@飞起来 You need to research the engineers so you can build emplacements, research aufklarer(recon) unit after brandenburgers, now the enemy is stronger yes
I just deleted the resource_ .set
It fixed 😁
sir it’s a good mod but did you change the gamelogic.pak? After my test,shutdown your mod my own changes on manpower in the conquest will be fixed it’s normal yesterday evening I really like your mod can you tell me how to fix it?
飞起来 6 Jul @ 6:05pm 
Just after you released the update yesterday。
飞起来 6 Jul @ 6:02pm 
After the update,What should we do to defend against the enemy and send soldrers?
:steamthumbsup:
Panzergrenadier Robert  [author] 5 Jul @ 11:34am 
@rob . Your welkome. You need to download the Jubilee DLC and after that add to your Library in Steam, try to fix the Jubilee DLC possibly that causing the crash.
rob 5 Jul @ 11:27am 
Muchas gracias por tu interés y dedicación. Un saludo.
rob 5 Jul @ 11:21am 
Hola de de nuevo, tengo the Jubilee DLC pero no me funciona bien, cuando lo ejecuto me sale el fondo en negro y no se nada. no se como se manda el registro del juego, no me manejo bien con estas cuestiones. Lo siento.
Panzergrenadier Robert  [author] 5 Jul @ 10:44am 
@rob . Do you have the Jubilee DLC ? (its free) What error you get? you can send me the game log in private message,thanks
rob 5 Jul @ 10:17am 
Hola de nuevo, acabo de probar a cambiar el idioma del juego de español a ingles y ocurre lo mismo, no tengo ningún mod activo.
Panzergrenadier Robert  [author] 5 Jul @ 10:06am 
@rob. Hola, probably you have you'r game language set to spanish, try to set to english lets see if works. You have other mods activated also? Thanks
rob 5 Jul @ 9:53am 
Hola buenas tardes, tu mod tiene una pinta muy interesante, ante todo gracias por el trabajo realizado. Tengo tu mod descargado he instalado pero para aplicarlo tengo problemas, entro en el apartado EXTRAS del juego, lo aplico y se sale del juego. Espero ayuda, muchas gracias.
Panzergrenadier Robert  [author] 22 Jun @ 1:07pm 
@17th21stlancers . yes it is added
17th21stlancers 22 Jun @ 11:37am 
did u add that feldgendarmerie stuff yet?
Panzergrenadier Robert  [author] 15 Jun @ 2:20pm 
Nikolas, I think its not compatible but you can try it
Nikolas AF 15 Jun @ 1:10pm 
It's compatible with War over Europe?
Panzergrenadier Robert  [author] 14 Jun @ 10:37pm 
@aeON. You can try it, maybe will work, depend on the load order of the mods to.
aeON 14 Jun @ 5:47pm 
So i think this is obvious but this wouldn't be compatible with mods that alter damage and range right? Like the IAEM mod?