Arma 3
JCA - Modular Helmet Remake Project
28 Comments
IXI Shaun 9 Jul @ 6:43pm 
you rock man
Grave  [author] 9 Jul @ 6:28pm 
@IXI Shaun sure
IXI Shaun 9 Jul @ 6:24pm 
can you make an outfit mod next?
Marki 28 Jun @ 3:03am 
Do any of your helmets in this mod require Contact DLC?
r0gue22 19 Jun @ 3:08pm 
@Grave, all good, looks great though
Grave  [author] 19 Jun @ 1:51pm 
@r0gue22 thats a custom one my unit put together for ops, its not on the public WS, sorry
r0gue22 19 Jun @ 12:18pm 
what terrain are you using in the first screenshot?
sabre725 18 Jun @ 4:45am 
@Grave, thank you for the clarification. But can still hope. Right? Love your work thank you for all you have already given the community.
Grave  [author] 18 Jun @ 1:03am 
@poet fictional and u released, it's a modified one made by the creator of aegis
Poet 17 Jun @ 7:30pm 
what camo is in the 1st pic plz
𝙿𝙻_♜ 16 Jun @ 7:46pm 
.
Grave  [author] 16 Jun @ 7:50am 
@sabre725 right so, JCA is the JointCom Armoury, its mostly weapons the actual unit uses, but we dont use LMGs, we've debated doing one but we would need to comission a new model for that, which would need crowed sourced, we arent sure how we would go about that or even if enough people want an LMG in the JCA style enough for them to donate to the project
sabre725 16 Jun @ 6:33am 
@Vanguard PL true, but I love @Grave touch to such things....
Vanguard PL 16 Jun @ 3:41am 
@sabre725 we technically wouldn't need the SAW/Minimi since it's already in the game with the Apex dlc
sabre725 15 Jun @ 1:35pm 
Nice love all your stuff. thank you. Any chance for a MG pack? SAW, Mk. 46, Mk. 48 etc?
Grave  [author] 15 Jun @ 2:04am 
@ueemperor as said before we do not design mods with native compatibility with ace, as we don't use most of ace. The comment under your one has made a compat
UEemperor 14 Jun @ 11:41pm 
Awesome to see such mods. Question, does this work with ACE's hearing protection etc?
TubaHorse 14 Jun @ 10:06pm 
Love your work Grave! As soon as I saw this I decided to put this together. Adds aceax compat and also adds ace hearing configs to the helmets with earpro.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?edit=true&id=3499661160
Grave  [author] 14 Jun @ 9:21am 
@Corvus correcto, SNSF
Corvus 14 Jun @ 8:44am 
Is that a scottish faction I see?! :seriousins:
Grave  [author] 14 Jun @ 6:35am 
@JustRyan the things too ancient to be of any worth
JustRyan 14 Jun @ 6:23am 
@Graves the standard NATO carrier rig.
Grave  [author] 14 Jun @ 6:14am 
@JustRyan dont know what you mean by the assault vest
JustRyan 14 Jun @ 6:07am 
NATO assault vest with MX mags would make a good mod
Grave  [author] 14 Jun @ 4:22am 
@Zhasik its really not enough of a change to justify a new variant, we trialled new variants for the helmet but it never ended up being worth the clutter or effort, an example would be without canvas. It just never worked out great, as the description says this is acting as a baseline mod for E22 factions or unit mods which want to utilise the patch functionality added to the helmets.
Zhasik 14 Jun @ 1:58am 
Could we have versions (headset/earprot/chops) without camera?
Mr. Distortion 13 Jun @ 3:53pm 
another day another banger, keep it up king
Komodo 13 Jun @ 3:29pm 
Hell yeah