Rusted Warfare - RTS

Rusted Warfare - RTS

Plants Vs. Zombies Lawnmageddon
27 Comments
RandomPixels 2 hours ago 
Sorry for the paragraph, I just had a lot to say about this mod.
RandomPixels 2 hours ago 
This is honestly an amazing mod, but I do have a couple issues with it. The Plants and Graves should slowly build instead of being on a cooldown. This is because the cooldowns really inhibit any form of scalability. Say the Plants have 2,000 sun built up, you cannot place a large defense in a short amount of time. But, if the Zombies have 2,000 brains, they can build a large Zombie horde. I hope this illustrates the fact that the zombies have a significantly better late game than the Plants. As a side note, this also discourages a buildup of sun producing Plants because you can only use sun at a certain speed, while the Zombies can instantly spend all of their brains. There are also 3 minor issues that I have with the mod.
RandomPixels 2 hours ago 
Firstly, the Plant/Zombie selection screen doesn't follow the screen. This is very annoying because if you are playing away from the starting base, then you have to scroll back and forth for every different Plant/Zombie you want to place. Secondly, the Plantern and the Sunflower Hero's healing abilities don't seem to heal any of your Plants. This is either a poorly explained mechanic or it is simply bugged, I cannot tell which. Lastly, the Plants don't have good offensive capabilities. This is because the range at which you can plant Plants, I believe this can be solved by adding a plant that has a build radius around it, but I could be wrong about the solution. Besides all of that, this is an incredible mod that I'm having a lot of fun playing with. The artwork is amazing and it is simply astonishing the amount of work and polish that this mod has. I hope you continue to work on this mod because you have something amazing here. If you need further clarification let me know.
m1lk1r1ll 2 Aug @ 10:58pm 
Растения против зёмби.
joe02184X2 29 Jul @ 7:02pm 
Is their any chance you can make the AI use abilities? Because plant AI cannot wake up night plants and zombies cant do things like dig, it also makes AI heros much weaker feeling.
joe02184X2 29 Jul @ 1:35pm 
I hope this mod continues to get updates btw, if you add more zombies and plants you may want to consider going to 10 seed slots
joe02184X2 29 Jul @ 4:26am 
The plants should have some units with higher range something like the artillery in regular RW, this would allow them to creep forward which would help their gameplay a lot in my opinion.
CuPPyKAT  [author] 28 Jul @ 12:28am 
Oh I see
Ralsei 26 Jul @ 1:38pm 
._.
NewbOper 26 Jul @ 1:33pm 
having lily pad selected stops you from placing cattail
Ralsei 26 Jul @ 12:46pm 
thing is, when me and my friends selected it, the place option didn't show up
the only time we've seen it in action is when bots placed it
CuPPyKAT  [author] 26 Jul @ 5:45am 
Place? Select on seed slot at start of game
Ralsei 24 Jul @ 12:47pm 
how do we place a cat tail???
:yaranaika:
UntitledSanguinor 1 Jul @ 1:20am 
no gargantuan zombie? PLEASE add the full roster in the future!
Your Eldritch Patron 29 Jun @ 7:22pm 
I will start by saying i think that this is one of my favorite mods aesthetically, and i love the passion clearly put into it, but there are a few balance issues I'd like to point out:

-the plant heroes are extremely OP, the sunflower able to take out entire hordes and zombie heroes in one laser use, and the peashooter tanking multiple abilities and kill heroes without using one.

-the Plants have much more strategy options than the zombies, with the zombies only real option to pass a wall of firepower being balloons or miners, and they can be countered with cacti and cherry bombs

-The Zombies need more units,or some should be tweaked to be more useful. The Zamboni/bobsled combo is basically useless.

-The zombie pathfinding is straight up unplayable in some of the maps made for the mod. in the pool map, if a plant is placed on the middle ground lane, and zombies are directed to eat it, they will attempt to walk all the way around the pool and go around the back.
CuPPyKAT  [author] 28 Jun @ 8:05am 
discord link updated
PrejPress 26 Jun @ 7:20pm 
Discord is expired bruh :(
panillion 25 Jun @ 4:18am 
eppy eppy :>
CuPPyKAT  [author] 25 Jun @ 3:56am 
new images uploaded
CuPPyKAT  [author] 24 Jun @ 10:23pm 
The mechanics are, you should select plants first and heroes, then plant sun productions like sunflowers to do so
再平凡不过了 24 Jun @ 6:35am 
Author, why can't I plant plants (unable to plant, always charging)? I can only produce hero plants.
CuPPyKAT  [author] 23 Jun @ 5:46pm 
Aight
panillion 21 Jun @ 10:20pm 
all we need is zombies image to see how its and i'll be okay to download
MollyMiskeen 21 Jun @ 1:49pm 
nvm works now
MollyMiskeen 21 Jun @ 1:39pm 
says i have to wait for other team
Unit: 20 Jun @ 10:30pm 
oh nice
koishi komeiji 19 Jun @ 5:03pm 
PEAK :D