RimWorld

RimWorld

Solar Flares Disable Mechanoids
12 Comments
BlackSparrow  [author] 4 Jul @ 3:45am 
@sebo2203 Colony mechs DO go down (configurable in mod options) and making the mechanitor be affected dosent make sense imo as their brain is still flesh and blood
sebo2203 4 Jul @ 2:42am 
@BlackSparrow Yes, I think its only fair if the enemy mechanoids get disabled, mine should too...
BlackSparrow  [author] 4 Jul @ 1:00am 
@sebo2203 wdym knock the mechanitor themselves unconscious?
sebo2203 2 Jul @ 11:35am 
Should apply to mechanitors as well...
BlackSparrow  [author] 26 Jun @ 7:55am 
@(Hazard) Weird, i checked and it worked as intended might be a mod conflict. I'll look into it in a bit as im busy with school atm T_T
(Hazard) 26 Jun @ 6:51am 
Does adding this mod during a solar flare cause the game to crash? My game crashed when I added this one mod.
BlackSparrow  [author] 22 Jun @ 2:47pm 
Yup :)
Paradox 22 Jun @ 1:23am 
Would you be able to configure this mod so that EMI Dynamo mech threats just... disable themselves? Cuz thats funny as heck
TaikaJamppa 21 Jun @ 11:34am 
Goddamn it... as if keeping my babies charged wasn't hard enough already! :steammocking:
Lama man 20 Jun @ 11:22am 
lets go
Realm Imp 17 Jun @ 8:58am 
awesome. time to get even bastards
White Sparrow 17 Jun @ 1:32am 
good mod W