RimWorld

RimWorld

ModularWeapons2 - VWE Modularize Patch
9 Comments
ΔeLtA 7 hours ago 
Тоже самое, установил данный мод, и пешки теперь отказывают вести стрельбу, а накатил я его в бункере из deadlife...Пришлось спешно отступать и выключать этот мод
GamerCake 30 Jul @ 2:47am 
After some digging I came up with these logs, it seems using the Yayo animations mod and this causes it to crash.. sometimes? Anyways, here's the log


[Yayo's Animation] GC : animation data count [16 -> 12]
Object with load ID Lord_67 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Faction_27 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading.
[Yayo's Animation] GC : animation data count [16 -> 7]
[MVCF] Not found: Verse.Verb_Shoot(carbine)
[MVCF] Not found: RimWorld.Verb_MeleeAttackDamage(carbine/CompEquippable_VWE_Gun_Carbine81308_0_Smash)
[MVCF] Not found: RimWorld.Verb_MeleeAttackDamage(carbine/CompEquippable_VWE_Gun_Carbine81308_1_Smash)
[MVCF] Not found: RimWorld.Verb_MeleeAttackDamage(carbine/CompEquippable_VWE_Gun_Carbine81308_1_Poke)
GamerCake 30 Jul @ 2:44am 
Not sure if its the modular base 2 mod in general, or the VWE patch, but pawns are having issues hunting on 1.6.
No error messages are given but they refuse to fire their weapon when hunting, only standing there until eventually giving up, not all weapons cause this but in this case it was the VWE Carbine with some attachments and paint.
AnimeshkaTvar 🐾 29 Jul @ 8:15am 
Thanks!
ergo 20 Jul @ 1:44am 
waiting gulpge
kaitorisenkou  [author] 14 Jul @ 2:27am 
Oh, VE is now compatible with 1.6! I will soon.
gunns22 13 Jul @ 11:26am 
Can I be the second idiot to request a 1.6 update?
free kill 19 Jun @ 7:33pm 
the hand-canon is hideous, I love it.
[EH] Mordred 19 Jun @ 4:03pm 
can i be the first idiot to say "1.6!!" heheh thanks for your work