Starbound

Starbound

Status Effect Objects
5 Comments
millenniumman33 30 Jun @ 11:39am 
Thank you! Lol, I remember my last run a year ago and thinking, 'why isn't this a thing?'
rl.*****  [author] 24 Jun @ 7:53pm 
I was going to implement protection for radiation and heat but no vanilla objects really leapt out at me as being appropriate for either of those.

I was also going to implement some negative effects, like radiation coming from radioactive waste barrels, but I figured that'd be cruel to new players, who could encounter those on early tier planets before they can even protect themselves from it. (Radioactive barrels can be found in tar biomes, which can occur as early as tier 2 planets.)
Craftykit1 24 Jun @ 4:33pm 
Nice! I missed the different ways to protect yourself from the cold. Maybe after there can be ways to protect from other planet statuses
Dusk Holloway 20 Jun @ 3:20pm 
"because the core engine was already running the code for adding status effects via objects"
Likely from the beta when you still had to worry about body temperature and it wasn't just a EPP thing.
Gorigo 19 Jun @ 11:53pm 
nice, goida sigma male