Arma 3
Post Process Effect Editor
25 Comments
Overlord Zorn 20 Sep, 2022 @ 5:34am 
Officer, over here, this guy! its him, give this guy a medal!
iceman1980 20 Dec, 2021 @ 8:41pm 
Good to know thank you.
Sams  [author] 20 Dec, 2021 @ 7:46pm 
This is an SP mission, so no. But the scripts it makes should work.
iceman1980 20 Dec, 2021 @ 6:23pm 
Does this work in MP missions as well?
Seb 7 Jul, 2021 @ 8:15am 
I'm interested in turning this into a mod that allows you to use it in any mission and copy an export to the clipboard without creating a dependency. Do you mind the use of your code?
认准pdd君意-游戏店464 25 Feb, 2021 @ 9:42pm 
/////
Sams  [author] 6 Jan, 2019 @ 12:07pm 
First make sure the effect is enabled by ticking the checkmark in front of the name.
Also, some blur effects need the different blurs enabled in your video options.

I'll try to test it more thoroughly soon and see if I can replicate the issue.
AbueloCeboleta 6 Jan, 2019 @ 12:01pm 
No, I'm not using any mod. I choose a "post effect" but nothing changes. I have tried it changing the option "Commit" but nothing has happened.
Sams  [author] 6 Jan, 2019 @ 10:07am 
AbueloCeboleta, it works as usual on my end. Maybe it's a mod conflict? Do you get an error message or something?
AbueloCeboleta 6 Jan, 2019 @ 7:31am 
The mission isn't working, I think it's bugged because new updates.
Stampeete 2 Apr, 2018 @ 11:27am 
thnx a lot buddy Great Tool!
RickOShay 10 Jan, 2018 @ 9:38am 
You just saved me an entire day! Excellent work.
VentHorror 15 Oct, 2017 @ 1:54am 
this is Gold!
[G4] Barney 7 May, 2017 @ 5:27am 
Great Editor, a real help for everyone working with Arma 3 :harveyhappy:
Johnny Drama 28 Apr, 2017 @ 1:52pm 
good job
Sams  [author] 31 May, 2016 @ 9:59am 
Copy the code from the editor and place it wherever you want, in the init.sqf or a trigger for example.
N I C K 31 May, 2016 @ 7:40am 
How do you add these effect in editor mode?
PHANTOM 3 May, 2016 @ 2:52pm 
Once the color grading is finished and you copy the code can it be placed in a game logic or trigger? Just want the custom color grading to be on at the start of the mission.
Hyperific 20 Mar, 2016 @ 9:07pm 
Absolutely wonderful! Thank you so much!
BOOMBASTIC 8 Nov, 2015 @ 6:51am 
Thanks for this addon !!!
Maybe yiou can help me to make some effects permanent in game?
Actually i wand to add grain as constant effect for any started mission,
i can get exported data from your addon but how to make it permanent ?
maybe just create small addon? ... but i dont know how to do it... can you help ?
Silver 3 Nov, 2015 @ 1:30pm 
Damn it this mission is gold!!
Man you really nailed it!
Excellent job
ADOLPH HEAT LEAR 21 Sep, 2015 @ 8:47am 
Hai Sams, amazing work mate!
I trying to use this on different map, could u help me with this? ill send u inv on steam :)
cheers :wolf:
Sams  [author] 2 May, 2015 @ 12:33am 
You need to change the alpha sliders to see the changes. For example the default alpha value for colorize is zero, so changing only the RGB doesn't have any effect. Set it to something above 0.
ggazso 30 Apr, 2015 @ 2:33pm 
Thank you so much for making this. However, the colorize and blend sliders in the color correction options don't seem to change anything for me. Is there some specific way to use them that I am not aware of?
EO 27 Jan, 2015 @ 12:59pm 
I liked this a lot, Any chance you could do a small spin off featuring the time,fog and overcast sliders on there own, they are awesome:FIA: