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I changed the position of each in the last widget in Kenshi_BuildWindow.layout as follows to better align them to my resolution (second linked picture):
...position= "12 38 113 62" name="FloorText"
...position= "43 86 52 34" name="FloorArrowDown"
...position= "43 19 52 34" name="FloorArrowUp"
Donde aparece el código <Codes>
<Code range="32 126"/>
<Code range="8127 8217"/>
</Codes>
Debe ser substituido todas las veces donde este aparezca
por : <Codes>
<Code range="32 126"/>
<Code range="160 255"/>
<Code range="768 879"/>
<Code range="192 255"/>
<Code range="338 339"/>
<Code range="352 353"/>
<Code range="376 376"/>
<Code range="8211 8222"/>
</Codes>.
Espero que esto les solucione el problema como me lo ha solucionado a mi.
Felicidades al autor. gran trabajo.
Are you using any other UI mods along with this?
Excited about your next map!
By the way - I'm almost done with the "All-In-One" zoom-adaptive map, and I was wondering - is it possible to make a colorblind version with a simple hue transition?
If there is some "universal" or close to universal color replacement rule - maybe I could try.
(Although it seems to me that the most general and reasonable solution would be to use a ReShade preset for a specific type of colorblindness - but for some reason I feel like I'm less familiar with HLSL than you)
Would you consider toning down the brightness of the reds/greens/yellows to a more fade-in-the-sun tone to match some of the bleakness of Kenshi?
Obviously you made this to your own preference, so maybe not, but figured I'd ask.
Overall, it's really well done.
Please