Starbound

Starbound

Pocket Dimensions
15 Comments
omba 29 Jun @ 6:20am 
is this fu compa- (joke)
plutonium2437 28 Jun @ 7:38pm 
I did the mod on a new save file that did not have the ruin defeated so that was the problem. But thanks for your help.
rl.*****  [author] 28 Jun @ 8:23am 
First, has your character beaten the Ruin? The quest line is only available after beating the Ruin. The only other prerequisites are the base game tech lab quests, but I assume you've already done those.

Another thing to look for is whether you have other mods that add quests to Elliott. A quest giver can only have one open quest at a time, so if you have an Elliott quest from another mod open, that would block this one.

Absent those things, it must be some kind of mod conflict. Do you have any other mods that alter either the tech lab specifically or the Outpost in general? Maybe post a starbound.log file in a pastebin and link that here.
plutonium2437 27 Jun @ 10:45pm 
Elliot doesn't seem to give me the quest to get the pocket dimension tech. Do you know what the cause may be and how to solve it.
rl.*****  [author] 27 Jun @ 10:14am 
I intend to keep them as enclosed spaces, since they are meant to be artificial bubbles inside the fabric of space-time. However I may experiment with randomly choosing between different sets of exterior blocks and background parallaxes to offer a greater variety of appearances.
HRG164hjo 27 Jun @ 2:07am 
this pocket dimension seems just an enclosed room, how about let it be an open area without roof and side?
Cooper06 25 Jun @ 10:35am 
Oh, guess the Chucklefish forums has more gems than I thought lol. Guess I should keep a lookout more often there
rl.*****  [author] 25 Jun @ 10:03am 
No, that's just some flavor text I wrote to encourage people to note down their dimensional numbers. But if I ever do implement random dungeons, I'd make that one of them.
Shr00mer 25 Jun @ 9:04am 
Is it actually theoretically possible to find Elliott's lost laboratory?
rl.*****  [author] 25 Jun @ 6:34am 
I published this mod many years ago on Chucklefish Forums, but I only recently got a copy of Starbound via Steam and am now republishing my catalog here.
Cooper06 24 Jun @ 7:14pm 
Funnily enough, a few days ago I was wishing for a better alternative to Pocket World Mod, and now I see this. Great work
Velocity 23 Jun @ 6:08am 
ngl when you said hostile dungeons i had this visual image of random tears in reality where the pocket dimensions are bleeding into reality lol
good luck with the dungeon stuff btw, this mod looks pretty promising
rl.*****  [author] 23 Jun @ 6:02am 
They're a blank slate currently. I am considering randomly generating some percentage of them as hostile dungeons but I haven't done that yet.

Yes, translations are fine as long as credit is provided and the title makes it clear that it's a patch or separate mod.
Velocity 23 Jun @ 1:44am 
is there anything else inside these pocket dimensions or are they just empty?
洛晨羽 23 Jun @ 12:51am 
Can I translate this mod?