RimWorld

RimWorld

OgreStack (Continued)
38 Comments
FelipeGames2000 12 Jul @ 7:01am 
OG Updated
Apache 11 Jul @ 8:09am 
The original mods are updated, you should delete this
VitaKaninen 29 Jun @ 3:06pm 
No problem!
A Magical Lime  [author] 29 Jun @ 3:05pm 
Not a problem, I didn't upload the right files for it so thank you for clearing that up for me, appreciate you for that
VitaKaninen 29 Jun @ 3:02pm 
Working now, thanks!
A Magical Lime  [author] 29 Jun @ 2:51pm 
Please can you unsub and resub and try it now for me? I think I may have corrected the issue
VitaKaninen 29 Jun @ 2:50pm 
No, the options do not show up.
A Magical Lime  [author] 29 Jun @ 2:41pm 
Do you still not have the mod options appear? I did do a test on 1.5 and it did show up for me
VitaKaninen 29 Jun @ 1:29pm 
Thanks!
A Magical Lime  [author] 29 Jun @ 1:28pm 
@VitaKaninen I should have corrected and fixed any issues now, feel free to test and get back to me
A Magical Lime  [author] 29 Jun @ 12:57pm 
I will be sure to sort out and test it all to make sure that the mod menu for 1.5 shows up though; thanks for pointing it out for me
VitaKaninen 29 Jun @ 12:26pm 
If it is intended for 1.6 only, then that is fine, and there is no need to update it, but Mlie has listed it as the preferred version in Use This Instead, so that anyone using the regular version gets a message that they need to swap over to this one instead

You might let him know that this is only intended to be used on 1.6.
A Magical Lime  [author] 29 Jun @ 12:20pm 
I will have a look into it for you, I think something has messed up along the way but I will provide a fix soon enough, this was intended for 1.6 only
VitaKaninen 29 Jun @ 11:26am 
How do you access the settings on 1.5? The old mod had settings in the mod settings menu, but this one doesn't seem to, even when it is the only active mod.
A Magical Lime  [author] 29 Jun @ 8:05am 
Correction, it plays nice with LWM, I don’t think it has any incompatibility with anything as all it does is alter stack sizes, so other stack size mods will cause issue
A Magical Lime  [author] 29 Jun @ 8:02am 
Yes that is the usual case, I haven’t had any errors from it by having OgreStack load last but I’m sure I can get a patch sorted out
Dust Vixen 29 Jun @ 3:33am 
Might be something to do with LMW's Deep storage perhaps? That's the only one I can think of that might be interfering
A Magical Lime  [author] 28 Jun @ 2:31pm 
Dust Vixen There might be a few conflicts with other mods, to what I’ve been using I haven’t really seen anything conflicting, I’ll have a look into it though the conflicts might be down to things that change the stack sizes
Dust Vixen 28 Jun @ 7:07am 
Is there any known conflicts as it isn't showing up or working in my game
Malimalihong 26 Jun @ 6:21am 
thank you
千早聖愛音です 26 Jun @ 2:53am 
Kujo Jotaro you did a great job!
BlueCitrus 24 Jun @ 7:44pm 
Much thanks!^^
A Magical Lime  [author] 24 Jun @ 1:24am 
Thank you for your feedback, I have changed the ModID, if any other issues arise I will do my best to sort them, still new to coding, thanks for the patience
A Magical Lime  [author] 24 Jun @ 1:04am 
BlueCitrus my apologies, I will sort it once I am back, didn’t realise it would’ve caused so many issues, will be sorted in no time
BlueCitrus 24 Jun @ 12:32am 
My whole 1.5 saves got screwed up and it took me a while to realize this mod had the same mod ID with the original mod. I switch between 1.5 and 1.6, so it would be cool if this had a separate mod ID.
A Magical Lime  [author] 24 Jun @ 12:11am 
@Macbuk elaborate for me please?
Macbuk 24 Jun @ 12:07am 
You shouldn't do that
A Magical Lime  [author] 23 Jun @ 1:29pm 
Same package ID as the original? Yes that is intentional as this is only temporary until Ogre updates his, this was meant to be for personal use but I thought I’d upload it so everyone who’s on 1.6 can use it as well, that is my intention after all, noted though thank you
Leutian Kane 23 Jun @ 1:13pm 
might want to warn people youre using the same packageID so they dont Download this ahead of time and run into conflicts.
A Magical Lime  [author] 23 Jun @ 9:05am 
Not a problem, if you have anything else that you want to be updated then feel free to message me, I will have a little go at it to see if I can do it
Apraxas 23 Jun @ 8:42am 
I saw that same red error code at the beginning(this is before you fixed it btw) but except that, everything seems to work fine. Thx mate.
A Magical Lime  [author] 23 Jun @ 8:25am 
Fixed the red errors
A Magical Lime  [author] 23 Jun @ 7:26am 
@JoeOwnage Thank you, I’ll see if i can do a quick edit of that shortly, thanks
JoeOwnage 23 Jun @ 7:25am 
Hey Lime I edited my local copy of your about.xml and it got rid of the red errors:
<?xml version="1.0" encoding="utf-8"?>
<ModMetaData>
<name>OgreStack</name>
<author>A Magical Lime (Ogre)</author>
<supportedVersions>
<li>1.1</li>
<li>1.2</li>
<li>1.3</li>
<li>1.4</li>
<li>1.5</li>
<li>1.6</li>
</supportedVersions>
<packageId>Ogre.OgreStack</packageId>
<description>Mod for customizing stack sizes. As well as the ability to target specific items. GitHub: https://github.com/cmdprompt/OgreStack</description>
</ModMetaData>
seppi141 23 Jun @ 6:44am 
you are a legend my storage thanks you ^^
A Magical Lime  [author] 23 Jun @ 4:01am 
@Apraxas It should work as intended, feel free to let me know if anything doesn't work, gonna be working on doing temporary uploads of mods that are derelict anyway
Apraxas 23 Jun @ 3:47am 
Great. Uploaded only 7 mins ago. I'm gonna go right now to test it.