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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3536103438
This adds a new category under Apparel called Ratkin Apparel with all the content of this mod. Please let me know if anyone has issues or if Chud wants to integrate these changes into this mod!
Also, can you please recategorize the glasses if possible? It would be very good to able to wear them with hats. Thank you!
Would it be possible for you to share these fixed files with me?
Some apparel don't show up in apparel policies:
e.g. explorer wear is missing, while explorer hat exists
* Could not resolve cross-reference: No RimWorld.StatDef named FoodPoisoningChance found to give to RimWorld.StatModifier (null stat)
* Could not resolve cross-reference to Verse.BodyPartGroupDef named Jaw (wanter=bodyPartGroups)
* Could not resolve cross-reference: No RimWorld.StatDef named ToxicSensitivity found to give to RimWorld.StatModifier (null stat)
It might be a good idea to set the ParentName of GasMask and PlagueMask to HatMakeableBase instead of ApparelMakeableBase.
In `Apparel.xml`, there are instances where "<recipeUsers>" specifies "<li>TableTailoring</li>" (for example in "ResearchGown").
However, it appears that no workbench called "TableTailoring" exists in the core xml (at least not in 1.6 unstable).
I suspect it should probably specify either "<li>ElectricTailoringBench</li>" or "<li>HandTailoringBench</li>" instead.
There appears to be a grammatical error in the specification of "<startWickOnDamageTaken>" in "MagicWand", which is causing error logs to be output during startup.
According to RimWorld's core XML files, "<startWickOnDamageTaken>" should be specified with "<li>...</li>".
In this MOD, it's specified with the string "true". This discrepancy is likely the cause.
Based 🗿