RimWorld

RimWorld

I CANNOT BEE-LIEVE IT!
21 Comments
PixieCatSupreme 28 Jul @ 1:59am 
For some reason I'm getting Insectoid and Warden bees from breeding Hybrid and Amalgam in my hive with this installed
TurtleShroom  [author] 13 Jul @ 8:39am 
Only if you bee-lieve enough...
SgtDornan7 12 Jul @ 1:09pm 
We can be bees
TurtleShroom  [author] 7 Jul @ 9:47am 
NEW!!

Added CHEESE BEES from the Vanilla Factions Expanded Cooking Mod!
TurtleShroom  [author] 7 Jul @ 9:34am 
NEW!!

ADDED SUPPORT FOR THE RIMSTRO MOD !! Vendor Bees grow the fuel needed for Rimstro Mod Vending Machines to function!
TurtleShroom  [author] 1 Jul @ 6:43pm 
Two new classes of bees added:

1. SOYLENT GREEN IS PAWNS! There is nothing suspicious about these advanced Slurry Bees, no sir!

2. Ancient Hydroponic Farms Mod!
CrackaJack 1 Jul @ 4:47am 
why arent bees celebrating christmas?
because theyre in sects
TurtleShroom  [author] 29 Jun @ 6:59pm 
With the Terminator Mod, you get two new bees.

Terminator Bees produce Nuclear Fuel Cells that Terminators need to stay alive, and an advanced version produces Skynet Central Processing Units, which allow new Terminators to be built. Normally, the Skynet CPU's can only be acquired by Quests.
The Gaming Archaeologist 29 Jun @ 6:44pm 
what exactly do terminator bees do?
The Gaming Archaeologist 29 Jun @ 6:43pm 
With 1.6, will they be back?
TurtleShroom  [author] 29 Jun @ 4:22pm 
ADDED SUPPORT FOR TERMINATOR BEES IN THE TERMINATOR MOD:


https://www.steamcommunity.com/sharedfiles/filedetails/?id=3364925204

YES, THAT'S RIGHT, I SAID TERMINATOR BEES .
Latex Santa 27 Jun @ 10:39am 
@TurtleShroom
My only criticism is that the recommended mod links lead to opening that mod page in a browser, rather than a Steam sub-window. That's my only gripe.
I like this mod, it makes modded bees more useful, different varieties produce some very useful stuff (wake-up and go-juice) which can be fiddly to otherwise acquire / manufacture. It makes honey from different mods be usable for different stuff requiring honey.
I like it.

I might make a mod list partially built around it. Why not?
I'll need one to actually, finally learn the content from Biotech and Anomaly.
Maybe even have nobles this time around. Might as well have a mobile apiary for a gravship in 1.6.
TurtleShroom  [author] 27 Jun @ 10:32am 
Whoever gave the the Take My Points Award, thank you very much!
TurtleShroom  [author] 25 Jun @ 5:58pm 
Updated to V1.6 . Added support for Alpha Animals Mod.
TurtleShroom  [author] 25 Jun @ 8:54am 
A V1.6 update is coming, I assure you.
gunns22 25 Jun @ 7:24am 
An Alpha Bees add-on that's for 1.5 after Sarg updated Alpha Bees to 1.6?
No way! I can't bee-LIEVE this!

Okay, but in all seriousness, this seems like a really cool add-on. I'll get around to installing this once I've got time. Would appreciate a 1.6 update, though.
TurtleShroom  [author] 24 Jun @ 9:38am 
Nope, Go-Juice Bees Wake Up Bees do not exist in the original Alpha Bees Mod. See a need, fill a need!
LouIdZarcs 24 Jun @ 2:40am 
YES ! DOCTOR BEE !!
The Gaming Archaeologist 23 Jun @ 5:57pm 
I thought some of these already existed like the go juice ones? Also, this is amazing! I've been meaning to make some bees of my own sometime!
CrackaJack 23 Jun @ 2:04pm 
what have you done T-T im actually dying rn
TiraboTurbos 23 Jun @ 1:45pm 
Huh... lol?