Garry's Mod

Garry's Mod

selry's deltarune playermodels
24 Comments
funny_pancake 2 Aug @ 6:01am 
⣿⣿⣿⣿⣿⣿⣿⣿⡿⠗⣪⣵⣶⠞⣃⣄⡻⠇⣿⣿⣿⣿⣿⣶⣿⡇⣿
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noseiel 13 Jul @ 6:21pm 
i love these
FUNNY FRIEND 9 Jul @ 9:55pm 
"BROOO WHY WOULD CHARA DO THAT!!" I say as I brutally murder Ralsei
matthewwwww 4 Jul @ 8:12am 
fuck you bob
matthewwwww 4 Jul @ 8:12am 
bob is a bitch
yes its the one whit asgore and dess
I need dess for a meme
phoonwax 1 Jul @ 1:51am 
do you plan on giving ralsei the hat? love his mysterious wizard vibe
Tricky Tony  [author] 1 Jul @ 12:33am 
KM1998 Thank you so much for providing these fixes, I've implemented both of these and put them in the latest update.
KM1998 28 Jun @ 11:53pm 
The ragdolls on these models are strange and buggy. Seemingly being at 0.0.0 and whatever its true position is at the exact same time like some kinda uncollapsed source engine superposition. Decompiling the .mdl shows some 3 issues with all of them that's not be due to some potential addon conflict on my end

the ragdoll physics model meshes collide with itself leading to it spazing out, the physics model should have an air-gap between each bones Physics boxes so they dont collide on one-another.
https://www.youtube.com/watch?v=CP4iQkzss4Y explanation at the 2:50 mark in the video

the .qc model names are just sm.mdl and formatted like so (Darkworld Kris models sm.qc for an example)
KM1998 28 Jun @ 11:53pm 
$modelname "sm/sm.mdl"

--A simple change would be

$modelname "sel_krisdw/krisdw.mdl"

[this should have the filepath and name of each character. this will change the models name so the playermodel lua should be updated to accommodate the change]

player_manager.AddValidModel( "sel_krisdw", "models/sel_krisdw/krisdw.mdl" )
list.Set( "PlayerOptionsModel", "sel_krisdw", "models/sel_krisdw/krisdw.mdl" )

This also would need to be done for the others in the same way (sel_noelle/noelle.mdl for example)
giugirl 27 Jun @ 4:41pm 
Berdly please!
Tricky Tony  [author] 26 Jun @ 7:14pm 
FinnTheFennec TY for letting me know, I've just pushed an update which should fix the issue
cristysoup 26 Jun @ 11:40am 
Could you make The Vessel (bodygroups probably for the different sweaters and hair types)
FinnTheFennec 25 Jun @ 3:32pm 
just wanted to let the creator know to amrk this as incompatible with "ENA PM" by onion. the ena playermodel's textures overwrite hatless ralsei's textures.
ThePlumbersWorld 24 Jun @ 10:18pm 
is Toby64 T64
Lavitical 24 Jun @ 6:19pm 
deltarune 64
Beppit 24 Jun @ 7:22am 
nice going changing the icon 3 times
matthewwwww 24 Jun @ 1:04am 
i didn't even realize i made a reference to that wow
Peridoxide 24 Jun @ 12:15am 
SHUT THE FUCK UP SANS
k.o kirbe 23 Jun @ 11:08pm 
so cool
FinnTheFennec 23 Jun @ 8:49pm 
so cool
MadotsukiGaming 23 Jun @ 6:45pm 
so cool
matthewwwww 23 Jun @ 6:26pm 
so cool