Total War: ATTILA

Total War: ATTILA

Tycherious' 1212 4TPY - Four Turns Per Year
41 Comments
Tycherious  [author] 9 hours ago 
@tclese all settlement walls siege map replacer has nothing to do with this submod. If you see my read to play collection and refer to the order that it displays in to use as your load order, that will work.
tclese 10 hours ago 
where does this go in the order? I've tried several positions and always get a warning that "all settlement walls siege map replacer" is missing. I do not use the city map beta because it makes the game freeze every few seconds. I never had the siege map replacer warning until adding this mod. Thanks for any tips
Tycherious  [author] 6 Aug @ 2:26pm 
@maslov1208

Да, это будет работать только с новыми кампаниями!

Дайте мне знать, если у вас возникнут вопросы!

Удачи!
maslov1208 6 Aug @ 8:54am 
Работает только , если начинать новую компанию, со старой не работает
Tycherious  [author] 4 Aug @ 6:40pm 
@maksmamchura Reach out on discord, it's easier to help people there.
It's working fine in my playthroughs.

Thanks.
maksmamchura 2 Aug @ 12:40am 
@Tycherious I tried everything as in your settings, but the scripts still don't work.
Tycherious  [author] 1 Aug @ 4:31pm 
@maksmamchura That's weird. I tested it and it works for me. It might be a load order issue. I did have some issues with recent updates and had to optimise the load order. If you look at my collection as of last week you'll notice the order of submods/mods is slightly different, make sure you follow that order in your load order.
maksmamchura 1 Aug @ 2:59pm 
I'm using this mod, but for some reason the script for the Crusades and other events doesn't work, please help.
fennecfox13 1 Aug @ 10:50am 
Nice work! Is it possible to add 12/24 TPY alternatives? Not sure if this is just a simple matter of changing a single value in the game files
Tycherious  [author] 28 Jul @ 4:40am 
@Not working Ahhhhhh, I haven't tested in a few days, what do you mean?
415_baza 28 Jul @ 4:34am 
Not working/
Tycherious  [author] 23 Jul @ 2:27pm 
@Lucius Thank you for finding and bringing this up!!!
Please tell me you have a save of this issue! Reach out to me on discord and paste the save over so I can have a look and hopefully fix it. Don't forget to screenshot your submods and load order and send that through as well.
Lucius Aurelian 23 Jul @ 2:13pm 
Hello I have an issue with my game as Kingdom of Sicily, so about 200ish turns the spring season have become broken and now acts as if its still winter season. I would ask if I can fix this issue, Thank you.
Tycherious  [author] 15 Jul @ 4:04pm 
@☢GASMAN☢ Glad you enjoy! Have fun!
☢GASSMAN☢ 15 Jul @ 12:35pm 
Awesome! Thank you :VBCOOL:
Tycherious  [author] 14 Jul @ 9:02pm 
@Patty.Mac Try put the 4tpy mod higher in the mod load order.
Tycherious  [author] 14 Jul @ 6:31pm 
@Patty.Mac It's working for me.
Patty.Mac 14 Jul @ 4:36pm 
I cant get the turns per year to be above 2
Tycherious  [author] 14 Jul @ 1:57am 
@HEROSLAYER Ask a dev for script or core 1212 questions or submodding for submod questions.
HEROSLAYER 14 Jul @ 1:34am 
@Tycherious what chat in 1212 are you active
Tycherious  [author] 13 Jul @ 2:32pm 
@HEROSLAYER Updating my load order now. Also reach out on discord with screenshots of your full load order and I'll tell you how to get it working. Thanks.
HEROSLAYER 13 Jul @ 6:38am 
weird because when I follow your load order it doesn't work but when I put it on top of all mods it works
Tycherious  [author] 5 Jul @ 6:24pm 
@SackAbreisser69 Check my collections, one of em (the 'ready to go' one) is setup in the correct load order for your reference. :)
Tycherious  [author] 5 Jul @ 6:24pm 
@hamzalion76 ya it is, you fucked sumfin up champion.
SackAbreisser69 5 Jul @ 4:55pm 
What is the load order? I don't seem to get this mod to work
76561199165380416 3 Jul @ 7:23am 
its not working
Noodski 2 Jul @ 4:42pm 
@Tycherious Thanks mate no worries
Tycherious  [author] 2 Jul @ 4:35pm 
@Noodski add me on discord, I'll help you from there.
Noodski 2 Jul @ 4:16pm 
I think i need some help getting mines to work again, i'm not sure if maybe i have some other mod causing it to not work
Tycherious  [author] 1 Jul @ 1:44pm 
@Dušis

It works the same for all factions. Check your load order, ect ect. If you still can't get it going reach out on steam and I can help you troubleshoot.

To be clear, it is working for Sultanate of Rum on my end.
Dušis 1 Jul @ 12:26pm 
Hello, mod is not working for sultanate of rum, no errors just 2 turns pr year
Tycherious  [author] 30 Jun @ 2:13pm 
@mente.loca035 That's weird. Reach out on discord with the details and I'll help you.
mente.loca035 30 Jun @ 9:49am 
Hi, the mod isn't working... how can I get it to work?
Tycherious  [author] 27 Jun @ 4:06pm 
@CrazzyMike11 Glad to hear, thanks mate.
CrazzyMike11 26 Jun @ 10:34pm 
Works perfect.. It's about time
Trickster 25 Jun @ 6:41am 
Great, then my Rus Victory Conditions mod still compatible =D
Tycherious  [author] 24 Jun @ 8:30pm 
@fishlog813 Probably not, but possible.
fishlog813 24 Jun @ 8:10pm 
does this work with a game i already started?
Tycherious  [author] 24 Jun @ 1:46pm 
@Trickster It's not changed in startpos
Trickster 24 Jun @ 8:30am 
Hi Tycherious,
did you change the startpos.esf file from the previous version?
Shed'end 23 Jun @ 11:21pm 
Cheers for all your work brother! I just came back to this great game and loving these mods.