WorldBox - God Simulator

WorldBox - God Simulator

Darkie Custom Traits
16 Comments
Darkiee  [author] 8 Jul @ 5:26am 
@cheddar emperor yeah, that's the special ability of some of the traits
cheddar emperor 7 Jul @ 8:33pm 
They keep teleporting with no magic stuff.
Darkiee  [author] 4 Jul @ 6:42am 
@idoshavit736 slide the trait you don't want to see back to 0 to stop it from spawning unless you manually give it out
idoshavit736 4 Jul @ 6:36am 
its a very cool mod but it could be annoying somtimes
Darkiee  [author] 3 Jul @ 5:39am 
should be fixed now
Darkiee  [author] 2 Jul @ 6:44pm 
I accidentally posted wrong file from Moddersheepbox. Please wait for me to get home, I will push the actual Trait mod
Darkiee  [author] 1 Jul @ 3:15am 
@RogueTiger I mean, the slider use float value, but trait's birth rate is int value, so 0.08 is just 0. Should increaese to 1
RogueTiger 30 Jun @ 7:54pm 
i got 0.08 on most
Darkiee  [author] 29 Jun @ 9:35pm 
@RogueTiger well, you should get it to 1. The slider is built in function of the NML so there is nothing I can do anyway
RogueTiger 29 Jun @ 4:50pm 
the slider makes me want to die. It is so fking hard to get 0.08
Darkiee  [author] 28 Jun @ 4:28am 
So... seems like the trait spawn rate does not work like I thought it would.

In the past version, trait's birth rate is assigned based on percent chance. But now, the trait's birth rate works a bit differently, all traits will be added in the pool list for X time (X is the value you set in slider) and the unit will randomly get a trait from that pool list. Kinda like chance based, but not.

Example: Flash trait is set to 10 in slider, that mean it will add 10 Flash trait to pool list, and newly spawned unit to get random trait from that pool list.

So it is best to not set slider to over 10 unless you really want to see that traits more often!

And yeah... even spawned animals or normal mobs can have my traits, this is not something I can control.
teamsblucas 28 Jun @ 2:48am 
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Darkiee  [author] 27 Jun @ 1:19pm 
This comment is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information).
winnie the pluh gmn.gg 26 Jun @ 11:47pm 
did that magister freezing bug when it summons a meteor get patched yet? just wanna know so i know when to put it back in my folder:steamhappy:
Darkiee  [author] 26 Jun @ 6:46pm 
@l.goedoen yeah man, thanks for playing the mod
l.goedoen 26 Jun @ 4:26am 
So much CONTENT (ty)