S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

Better Ballistics - Hardcore Gunplay Overhaul
180 Comments
Tramteur 3 Aug @ 1:40am 
This mod really made me back into the game it's awesome ! I only have a complains about the boar that die to quick in my opinion, i kill them with 5 bullet of MP5 on vétéran difficulty
arghy 2 Aug @ 6:31pm 
I'm on stalker difficulty and ward exos are still going down to 3 ball shots to the head from an AK74. I'm using the combatant fully upgraded, the flinch is helping but when they take cover behind a skinny tree its really easy to put 3 rounds into their dome. Is there a way to make AP ammo make sense or will we have to wait for better modding tools?
Kazz7420  [author] 2 Aug @ 12:32pm 
Actually no, 500 damage and that's vanilla values actually 🤣
Joshdeadbody 1 Aug @ 5:34pm 
how much damage does the gauss gun do? Can t find its stats anywhere. If its capped does that mean it does the same amount of damage as whip?
Inflated_chair 31 Jul @ 9:00am 
ok thanks
Kazz7420  [author] 31 Jul @ 6:40am 
nah, only choose one version to use
Inflated_chair 30 Jul @ 4:25pm 
do we need this with the 50% QoL collab or is that completely separate
Joshdeadbody 30 Jul @ 2:08pm 
hey, does this mod change the calibre of the spitfire to 762x54?
arghy 30 Jul @ 2:00pm 
I'm curious what armors + artifacts are people rocking for the impossible story missions. I haven't gotten to the problematic ones yet but i plan on using the duty exo(4.3 protection) with a compass which should trivialize all but head shots. I'm currently using the SEVA-D with the compass and while i'm forced to take cover i can still get caught flat footed and survive.

If anything this mod has helped suit balance an insane amount because the dedicated assault armors actually have a purpose now.
Jack Greedy 29 Jul @ 1:05pm 
This mod brings me back to playing this game , not only sitting and wandering around in Fallout 4. I can recommend it as essential.
Mimouz 29 Jul @ 11:23am 
Just set the difficulty to beginner when it's almost impossible

Especially a SIRCAA mission inside the lab, with tons of ennemies around (almost impossible in stalker or veteran with this mod)

Still mandatory to play the game
Kaz 29 Jul @ 11:13am 
Thank you. I appreciate your dedication to the mod!
Kazz7420  [author] 29 Jul @ 10:38am 
yeah, I'm aware of that. difficulty can always be lowered as a temporary solution, and more recently I got armor to work better now compared to pre-2.5
Kaz 29 Jul @ 10:25am 
I really like this mod, but with the way spawning works in Stalker 2 right now I had to uninstall it.

Some missions enemies just spawn out of the air making them nearly impossible to really dispatch. This is a shame because the TTK (for both sides) is very fun.

This mod does shine is outside of missions, though.
Kazz7420  [author] 29 Jul @ 9:27am 
yeah I'm aware, it's a temporary solution
CzechDeath 29 Jul @ 5:50am 
Spitfire is now ridiculously OP xD
Kazz7420  [author] 27 Jul @ 8:37pm 
not a bug, GSC added that to Dnipro in Patch 1.5 and so far I'm keeping it as is until I find a way to readd 7.62x39 to trader again.

also thanks for all the comments!
Nerevar 27 Jul @ 7:49pm 
Makes the game 10x more difficult. EVERY little fight is life and death... the tiniest little mistake and it's over.
Honestly, I don't enjoy the game half as much as I do with this mod. It's essential.
No more bullet sponges, no more taking 60+ rounds. Super quick and intense fights.
THANK YOU KAZZ!!!
Odios2 27 Jul @ 7:00pm 
Hello.
I have this bug where the Dnipro 7.62 mod makes the gun 7.62x54R .
I've deleted the BB mod and still the same,anyone else has this problem?
Joshdeadbody 27 Jul @ 3:12pm 
I really love this mod. I have been using the gluton in 762x54 and 1 shoting people easily. Maybe buff .308 or nerf 762x54 since you can get an svd before you even finish the starting area? But its your mod so you do whatever you want! One more thing would be if you can find a way to make the gauss gun actually viable, since there are a lot of super powerful rounds that are cheaper.
SKIPPER 27 Jul @ 2:54pm 
Its working!!!
AW YISS MFBC 27 Jul @ 2:35pm 
I had to save my game without the mod, then resub, and load up the game. It's working normally now. Great mod btw! Adds such a nice challenge to shootouts.
AW YISS MFBC 27 Jul @ 2:19pm 
I keep getting a "Mods mismatch detected" error when I try to load a game. I've unsubscribed from the mod, booted the game, closed out, and resubscribed. I keep getting the same error no matter what. What else can I try to do to resolve this?
SKIPPER 27 Jul @ 1:57pm 
Trying again Kazz, also love u bro
Kazz7420  [author] 27 Jul @ 12:42pm 
you welcome, have fun with the game lol
Mimouz 27 Jul @ 12:22pm 
Thank YOU for the work, this mod is the best out there :) Mandatory for balancing the game
Kazz7420  [author] 27 Jul @ 12:00pm 
nice, thanks for letting me know
Sir Gunter The Kaiser 27 Jul @ 11:58am 
Just did a reinstall, it loads normally now.
Mimouz 27 Jul @ 11:55am 
Seems like its working !
Kazz7420  [author] 27 Jul @ 11:49am 
I've reuploaded the mod, can you guys try again?
SKIPPER 27 Jul @ 11:43am 
Same error message for some reason, im not sure why.
Kazz7420  [author] 27 Jul @ 11:27am 
Try unsub, launch the game once and then resub again?
Mimouz 27 Jul @ 11:13am 
Same here, game says installation failed since update
AnbuCaptainTobi 27 Jul @ 11:05am 
hey kazz it keeps saying mods installation failed tried a few times when i unsub and resub, when i unsub it just says missing files, when i resub a pop up appears and says error mods installation failed
Kazz7420  [author] 27 Jul @ 10:36am 
BB updated with new loadorder, I'm not sure how Steam Workshop will handle this so try unsubscribing and resubscribing if mod does not update
Kazz7420  [author] 27 Jul @ 2:20am 
I added that in a while ago, it's a vanilla feature not utilized by GSC as per usual
arghy 27 Jul @ 1:49am 
I remember the devs saying the burer gun attack had a 400% damage multiplier because of its limitations so i wouldn't be surprised if something got messed up and the 1 shot protection isn't working. Haha i'm sure as hell not going back to vanilla to test it. I'd quick save around any burer interaction because i don't think any level of protection will function with how quick i was getting killed.

Did you add the NPC headshot staggers or did the devs finally add that in? Some mercs in bulats were actually flinching to prevent easy follow up head shots which was amazing though granted anomaly had it in forever haha.
Kazz7420  [author] 27 Jul @ 1:31am 
after doing a lot of testing to replicate this issue with Burer specifically, it seems to be a vanilla behaviour. and happens whether you have mods installed or not.

whether it's a recently introduced bug or intentional design (but why?) I'm not sure yet. for now, just keep a distance from Burer I suppose
skudger 26 Jul @ 8:20pm 
added this mod mid save and i started getting killed instantly, mutants were still pretty tanky
arghy 26 Jul @ 7:07pm 
Yeah fought the 2 burers to get that guys gun in cement factory, with a seva D and 3.25 bars of protection with a medium phys artifact i was getting 1 shot by the AK74u's from the ground. Multiple reloads of trying to wait for the guns to run out of ammo before popping up to shoot at the burers which worked before would see me just dead while scrambling from cover. I had to eventually just rush them and mag dump into their face before the guns floating animation would finish but even then a single bullet would take me from full health to dead.
Norell 26 Jul @ 3:08pm 
Just had the same thing Happen against a Bruler, got oneshotted as soon as he activated the guns around him. Did not notice any problems against human or zombie NPC's. If its intended, its all good. Love the mod.
Kazz7420  [author] 26 Jul @ 8:31am 
For anyone having the issue listed below, check your modlist for incompability and if that's not a problem, try starting a new save. Far as I know STALKER 2 does not have any function that lets NPC one-shot the player nor does this mod add it into the game, and so far I cannot replicate this behaviour
Duchess 26 Jul @ 5:51am 
Nah man. You're wrong. But that's fine, best of luck to you.
Kazz7420  [author] 26 Jul @ 5:13am 
again: not a problem, this is part of the reworked damage parameters in this update and is 100% intended.

armor isn't intended to be a guarantee against poor decision-making, and I have no intention of removing this.
Duchess 26 Jul @ 4:05am 
I see, not my mod so i'll leave it to you of course, utmost respect. However, this was not an issue until after the most recent update. I fought bruler's before on veteran and it felt like perfect fights, i fought spark before and i had to be cautious about cover and myself/npc's had the perfect time to kill. Now i literally cannot walk out of cover in a gunfight to fire without getting one tapped. I get it, I understand the idea and i think it's a good one, but i really don't think that's what's happening here. Once again, utmost respect and appreciate your work. All the other mods I have installed only affect QOL, cosmetics, item spawn rates, etc. The one tap is an issue with the mod on regardless of the difficulty.
Kazz7420  [author] 26 Jul @ 3:57am 
Other than having some conflict mod installed it's intended, like I said the player's head has its own hitbox in this game and unfortunately you just got headshot'd.
Duchess 26 Jul @ 3:28am 
i'm having trouble getting one tapped against gunfire. experienced it with SEVA and Corrundum armor. It happens on stalker and veteran difficulty. Is that intentional? pre update it wasn't an issue. Not complaining about difficulty. basically gunfire from a bruler or spark npc's i just turn a corner and immediately die.
Callen 26 Jul @ 12:19am 
Can confirm that wearing Corundum armor now actually feels like end game armor. Still challenging but not a strong breeze and you're at a sliver of health. Thanks and keep up the fantastic work!!
NumberOneJolyneFan 25 Jul @ 9:41pm 
Was not this mod, turns out it was a mod from nexus 🫡
Kazz7420  [author] 25 Jul @ 9:37pm 
skill issue, I will not accept any difficulty complaints on Veteran from this point on lol