Team Fortress 2

Team Fortress 2

Australium Weapons - Expansion #1
120 Comments
ezedicus 29 Jul @ 10:27pm 
cause it looks better and anything else would be blocked by the hand anyways
mayow 26 Jul @ 9:51am 
why is only the pistol slide gold
Alex (Sailer) 25 Jul @ 11:51pm 
Correcton: I meant having it Black/Dark grey as similar to the stock weapons barrel, im aware the stock weapons have wood lol
Alex (Sailer) 25 Jul @ 11:40pm 
I feel like everything on here looks amazing, exept the Shotgun and pistol. I feel like Making the Grips/Fore-end (part that goes Chuck Chuck on the shotgun) wood doesnt look as good as just having it black/dark grey, like the stock weapons are. Thats my only gripe, i just feel like Brown and gold dont mix well.
Cipherlock  [author] 13 Jul @ 11:30am 
Made some changes based on y'all's comments, thank you again! You can see all changes made in the Change Notes tab.
Cipherlock  [author] 12 Jul @ 4:55pm 
Lmaooo yeah, I try to engage with any feedback given even if it's negative, as I find them to even be the most insightful sometimes in terms of making my work better :)
I'm The One Who Quacks 12 Jul @ 3:35pm 
Not having my comment deleted and actually addressed in a video feels pretty weird, tbh.

Not what I'd expect from the workshop, at all
MOON 12 Jul @ 7:00am 
WE NEED AUSTRALIUM BAZAAR BARGAIN
.tloi 11 Jul @ 1:20am 
All of these designs are awesome and I love them, but I think spy's revolver is one of the few weapons in the game where being completely doused in gold looks better
marlett 9 Jul @ 4:33am 
OMG OMG OMG HHNGNH DRAGONS FURY
Cipherlock  [author] 8 Jul @ 9:34am 
I totally understand your argument. The places I chose to be australium mostly stemmed from an aesthetic standpoint. I chose areas that looks more visually appealing, rather than strictly only areas that could irl be gold.
mikta 8 Jul @ 9:28am 
I take back what I said about the bolt but, everything else stands.
mikta 8 Jul @ 9:18am 
I wrote this before under #3 but, Australium placement doesn't make sense to me. On original set it was primarily load bearing parts. Like on Sniper Rifle the scope is the same but, actually load bearing parts like barrel, receiver and bolt are all Australium. Here, already on preview I see receiver is made out bronze or what is it? Bolt is the same steel one.
John Antichrist 5 Jul @ 8:25pm 
Imagine how ungodly expensive an Australium Shotgun would be
Never knew how this stuff is being made behind the scene.
Sr Incrível nordestino 4 Jul @ 10:02pm 
Natascha? :steamsad:
Kolt™ B> Backpacks/QS 4 Jul @ 2:27pm 
good to add a couple new ones, say 3-5, but anything more is overkill imo
Ͳhe βulleէ Ƒarmer 4 Jul @ 4:38am 
i think the pistol needs more gold on it
ɢ ᴜ ᴇ ꜱ ᴛ 4 Jul @ 2:56am 
omg the australium pistol looks so good
Honza Stříbroruký 4 Jul @ 12:09am 
bro just wanted make every weapon australium without even thinking twice.... :BL3Facepalm:
"Bottle, hunstman (and the arrow aswell), Flying Guillotine, Jarate"
Scooper 3 Jul @ 10:32am 
these concepts looks so damn good
Cipherlock  [author] 2 Jul @ 6:37am 
Oh absolutely! I'm trying to reach out to everyone involved in making promotional or community-made weapons, but it definitely means some will be difficult or impossible to get permission for. I'm still gonna try :)
CYBERJUSTICE 2 Jul @ 6:24am 
You cant give do this for the widowmaker, diamond back and machina. I assume the same can be said for the short curcuit. Its because valve doesnt own the rights to those weapons. They were added as promotional items for a different game. Dont get me wrong, i would love to see more australium weapons. I just want you to understand that theres only so much weapons that can have australiums.
SpaecKore32 1 Jul @ 8:36pm 
one man should not hold all the power
Zaokllr 1 Jul @ 8:20am 
This reads as "we gotta cover all the bases so if valve does add new australiums, we can ask where our community made versions are at"
ShyGuy 1229 1 Jul @ 6:29am 
If these get added to the game I will play MvM.
You best believe I'm getting an Aus Pistol and Revolver.
Nimda 30 Jun @ 6:27pm 
valve add this please and give me one
PixelBandith 30 Jun @ 4:06pm 
i am going to kill valve if they dont add this
panstan (Lobotomy arc) 29 Jun @ 1:34pm 
the aussie shotgun would probably be the most expensive australium
Soyalpgnr 29 Jun @ 8:57am 
pls
Sgreff 29 Jun @ 8:03am 
shotgun and pistol I am BEGGING you valve
Memevoun 29 Jun @ 6:14am 
Sad that this might not be a thing in the upcoming mvm update:steamsad:
Aegis 28 Jun @ 8:12pm 
I would love addition of more stock weapons. I feel the dragon's fury is a bit odd though.
Shiro-Luna 28 Jun @ 5:12pm 
Australium Shotgun would be huge, as it would be the first multi-class Australium weapon.
dell inspiron 3847 28 Jun @ 10:16am 
australium necro smasher
Oldmann 28 Jun @ 9:58am 
make one for every weapon, we need more
mayow 27 Jun @ 3:12pm 
some of the regions feel a bit off
baboom94 27 Jun @ 12:29pm 
australium red tape recorder would be funny too
vivi (I LOVE HADROSAURS) 27 Jun @ 12:01pm 
i would do unspeakable things for that shotgun
ALI=3NS 27 Jun @ 11:59am 
The pistol and huntsman :cool_seagull:
skinwalker (she/they) 27 Jun @ 7:35am 
the pistol got me bricked up
Centrist Voter 27 Jun @ 6:20am 
The pistol, shotgun and revolver look great. The rest is not quite right, but it would be awesome to see an australium kritzkrieg or crusader's crossbow at this level of quality. Keep up the good work:steamthumbsup::steamthumbsup:
Hopps 27 Jun @ 2:27am 
Why no Australium Holy Mackerel?
Triboniophorus Gentlemannus 26 Jun @ 10:32pm 
just add an australium southern hospitality and i will be happy
ezedicus 26 Jun @ 9:10pm 
it shouldn't be more than a week to add 5 aussies, this is just mojang tier cope
shiny 26 Jun @ 8:11pm 
Far too much in scope IMO but supporting simply because I want new Aussies. I will be pissed if this is the only way to get a Strange Dragon's Fury though.
Zeugziumy 26 Jun @ 6:40pm 
Also I don't think the "bloat" situation would be a problem. If we were to have new Australiums, they would probably be in their own Tour, and wouldn't take part of the Two Cities drops. Prices shouldn't be affected much, unless it's for a weapon people prefer using over an already existing Australium, I think.

And... the Dragon's Fury don't have a Strange version for its non-Australium variant. I'd assume that we would require having one to have an Australium variant.

I do have some concerns regarding "rare" Stranges, like the Huntsman. Would they add Australiums for stranges from Salvaged Mann Co. Crates? I mean, it would be really cool if there was an Australium Gunslinger, but the Strange Gunslinger as itself is already really expensive. Adding it could affect the price, since Salvaged Mann Co. Crates were very limited.
sunbu 26 Jun @ 3:28pm 
@Yellow Dice very late here, but this sentiment I think has been shared by Uncle Dane (don't quote me on this) and you know, the entire community for roughly 13 years. Would be very profitable and easy for Valve to add, I think. We can just hope at this point and make sure the team is VERY aware of this. YouTube videos, posts, emails can help I think-- two months should be enough time to both vet and tweak the addition of new ones.
sunbu 26 Jun @ 3:26pm 
Yeah different australium pools + new ones added would absolutely not hurt the market. If anything, it would help thanks to variety, inside-competition, and rarity tweaking (if needed)
Real Reality (Real) 26 Jun @ 1:57pm 
bro whats the big deal with that theres already tons of australiums on the market and any australium would make it rarer, its not like the ones blutsauger or axtenguisher added initially dont make the medigun and rocket launcher rarer, besides, you can have separate missions with different australium pools