Victoria 3

Victoria 3

[1.9] Expanded Topbar Framework
50 Comments
Bahmut  [author] 3 hours ago 
@Denny Crane thanks!
Denny Crane 4 hours ago 
Hey, found your mod from dense UI. I really like the neat and clean with customization.
Kropotkin 3 Jul @ 8:58am 
Now it lets me scroll... it was strange. Yesterday I subscribed, tried it, and confirmed the problem. Now I unsubscribed and did it again, and it worked... I don't know what happened

Thanks so much! :mailedfist:
Bahmut  [author] 3 Jul @ 8:20am 
@Kropotkin I can not reproduce the error. Can you try forcing an update by unsubscribing and then resubscribing to force an update?
Bahmut  [author] 2 Jul @ 8:49pm 
@Kropotkin I will test it and fix the issue
Kropotkin 2 Jul @ 8:46pm 
In Spanish, the topbar can't be configured because it can't be scrolled down. I'm afraid the same thing might happen in languages ​​other than English.

I only tested it in Spanish and English
Bahmut  [author] 1 Jul @ 1:28pm 
@donda if you have added the mod mid save wait for a while and it will appear
donda 1 Jul @ 12:36pm 
My configuration menu is blank, no options. But great idea!
Lord R 30 Jun @ 12:34pm 
Absolutely fantastic mod! In my opinion, this should be added to the base game!
Chriserereren 30 Jun @ 8:00am 
This is a fantastic edition to vic! Thank you!
Lemons 29 Jun @ 2:52pm 
E&F was updated for compatibility, we have to use it with this mod now. It's basically mandatory, but should make it easier to combine with all the other mods like MR.
Bahmut  [author] 28 Jun @ 9:35pm 
@Arei just to clarify for others it was the E&F topbar that overlapped the expanded topbar
Arei 28 Jun @ 7:06pm 
Does CMF's extended topbar overlap with this or do I have a conflict on my end? Morgenrote updated to use this but it's buried under the extended topbar from CMF. I'm quite confused.
Bahmut  [author] 28 Jun @ 2:41pm 
@Moridin as far as I know every mod changes the checksum BUT it should work without issues in multiplayer
KKKB 28 Jun @ 1:00pm 
Thanks for the reply man
Moridin 28 Jun @ 10:43am 
Does this mod change the checksum? Is it usable in multiplayer?
Bahmut  [author] 28 Jun @ 10:02am 
@Tosun Paşa I have added the Turkish language
Bahmut  [author] 28 Jun @ 10:01am 
@Trainwreck just fixed the issue. Please force an update by unsubscribing and resubscribing
Bahmut  [author] 28 Jun @ 10:00am 
@Lemons generally this mod is compatible with anything. The only potential issue is if the topbar is in the same space as another existing one
Trainwreck 28 Jun @ 10:00am 
@bahmut I don't know if this helps, but my TB also disappeared, but after a restart from a saved game. Also it's worth noting I was running Morgenrote when the issue occur which also disappeared.
Bahmut  [author] 28 Jun @ 9:59am 
@Shiki I have published another round of fixes and the disappearing issue should be fixed now
Picobacsi 28 Jun @ 9:52am 
@Shiki you're totally right of course. I've always been using the now not supported other topbar mod, and it had infamy, I didn't look for it in the base top bar :resmile:
Lemons 28 Jun @ 2:47am 
Economic & Financial mod also add custom topbar info. Is it compatible?
Shiki 28 Jun @ 1:20am 
@Picobacsi Infamy is already in the base game top bar?
Picobacsi 28 Jun @ 1:06am 
could you add infamy please? :)
Shiki 27 Jun @ 6:43pm 
@Bahmut ah ok, Cheers ^^
Bahmut  [author] 27 Jun @ 6:30pm 
@Shiki I am currently investigating this issue
Shiki 27 Jun @ 6:11pm 
The bar seems to disappear after awhile and never returns for me lol
Tosun Paşa 27 Jun @ 4:14pm 
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Bahmut  [author] 27 Jun @ 4:08pm 
@Tosun Paşa oh sorry I will add them in the next patch
Tosun Paşa 27 Jun @ 2:33pm 
I think you forgot the Turkish language files:D
Bahmut  [author] 27 Jun @ 12:39pm 
I just released a minor hotfix for the randomly appearing flag errors
keny 27 Jun @ 12:23pm 
Thanks for the mod ! No issues so far and great update since "Extra Topbar Info" isn't maintained !
Bahmut  [author] 27 Jun @ 10:25am 
@Jeor Mormont "the old bear" and @KKKB I have found an issue in my implementation and fixed that issue can you maybe force an update by unsubscribing and then directly resubscribing?
Jeor Mormont "the old bear" 27 Jun @ 9:52am 
i ran into the same issue after forming the ngf fwiw and i dont subscribe to these mods. the only ui mods i use are expanded building gris, more spreadsheets and the like
Bahmut  [author] 27 Jun @ 9:47am 
@KKKB I have already fixed that issue can you maybe force an update by unsubscribing and then directly resubscribing?
KKKB 27 Jun @ 8:45am 
ERROR_FLAG_INDEX_icon and ERROR_FLAG_INDEX_value showing up multiple times. Got tons of mods including Morgenroete and TechRes so it's probably related to that. works fine with basic game.
zzzptm 27 Jun @ 6:46am 
Hang on, after 3 months, the rows showed up! Success!
zzzptm 27 Jun @ 6:43am 
My load order has MR load later, MR icons showed up in this load of my game, but I had 2 months go by and the topbar didn't deploy the rows.
JustAnotherYuri 27 Jun @ 4:46am 
Yeah, base elements appeared now, but still no Morgenrote. Workshop is f-ing cursed.
Thanks anyway.
Bahmut  [author] 27 Jun @ 3:36am 
I just added that feature yesterday can you maybe force an update by unsubscribing and then directly resubscribing
Bahmut  [author] 27 Jun @ 3:35am 
@JustAnotherYuri it should but it takes a month of playtime to add the elements
JustAnotherYuri 27 Jun @ 3:30am 
Doesn't intialize midgame, sadly.
Also it's probably not load order agnostic, there's no additional elements from Morgenrote when loaded before Morgenrote.
Guy Fawkes 27 Jun @ 3:28am 
Great idea! Please work with the Community Framework guys for maximum compatibility.
Bahmut  [author] 27 Jun @ 3:18am 
Thanks all of you for the positive feedback!
Taylor 27 Jun @ 3:09am 
call em gordan ramsay because they cookin'
Melting 27 Jun @ 12:15am 
ebased
Rkcsta 26 Jun @ 7:18pm 
Great mod
Andy's Take 26 Jun @ 4:48pm 
Fantastic work!
Drogan 25 Jun @ 9:17am 
Very nice :Blessing: