Timberborn

Timberborn

Whitepaws Faction U7
27 Comments
PeachySweet 6 hours ago 
I don't know why but it wont let me play this mod. I keep crashing.
rtwpsom2 21 Jul @ 1:54pm 
also can i ask why the power shafts are so limited in where they and enter buildings? all that does is make everything messyer and harder to work with
rtwpsom2 21 Jul @ 10:05am 
does anyone know where to get prosthetics? one of my beavers gor maimed, and i dont know how to make prosthetics
Questionmarc 21 Jul @ 9:46am 
does the long range district exchange work for anyone?
rtwpsom2 18 Jul @ 7:39pm 
@ivoolorin also thanks, but i feel that needs to be shown in the desc, like just a quick "the 2 above stuff req ground, rest does not"
rtwpsom2 18 Jul @ 7:37pm 
WHY CAN YOU NOT PLACE A FLUID DUMP ON ITS OWN?!? NO REASON TO MAKE IT REQ A LIDO, AND IT MAKES ANY USE YOU CULD COME UP WITH FOR THE BADWATER OUTPUT USELESS
ivoolorin 18 Jul @ 12:36pm 
@lapantouflemagic Hi, I'd like to report a bug in the current version - the 24 long ranged district crossing is unable to be built (gets stuck on "waiting for materials"), probably because it is set to cost 12 planks and then another 12 planks on top of that. Guess the other planks were meant to be metal fasteners.
navad108 18 Jul @ 12:28pm 
@croc There are ziplines now but I think it's still being refined? I noticed beavers fall off frequently and can get stranded.
navad108 18 Jul @ 12:25pm 
I don't see a storage option for the new zipline scrolls.
Luke 18 Jul @ 9:18am 
Since the new update is anyone else having uncontrollable contamination issues?
ivoolorin 17 Jul @ 2:48pm 
You can still place the mine on other solid buildings, that's how I'm playing the Hollows rn... Only to find out there are three perfectly fine locations not far ftom spawn.
rtwpsom2 17 Jul @ 8:23am 
Im looking at the hollows map, and oh boy, is it impresive how few spots with 2 high and 2 out spots there are that arent in rivers
rtwpsom2 17 Jul @ 8:15am 
slight problem, certan base game maps softlock you, because you need a mine to get dinamite, but need that to make the cliff short enuf that you can place the mine, because you can not place the mine on platforms, and the part that goes in has to be 2 high and no more! speaking of, why is the mine that way? that is just asking for softlocks
Croc 16 Jul @ 5:42pm 
with Update 7 bringing faster travel mechanic, I kinda hope something like that can be introduced for the Whitepaws in any way.
rtwpsom2 16 Jul @ 3:29pm 
...i may have nearly starved to death on cycle 2
ivoolorin 16 Jul @ 2:36pm 
Woo, an upgrade, very nice!
Since the notice boards did not get an upgrade, I'll spill the beans - look to florist for plant fiber.
rtwpsom2 16 Jul @ 2:26pm 
i download this mod, start a new game, and the only thing i can think is "what the fuck" as i notes every change. this... is going to be fun
jlaird1990 12 Jul @ 7:39pm 
My beavers arent harvesting bananas. i have the greenhouses built the tree nursery built i have the bananas planted and ready to harvest. i built logging barns and other logging buildings and nothing is harvesting them. i even have the area set to green with tree cutting. So lost
ryans610 9 Jul @ 7:11pm 
Never mind, found it
ryans610 8 Jul @ 1:19am 
I can not find the gear production, can someone give me a hint?
lio the cat 7 Jul @ 4:44pm 
Tried the other one didnt work but i guess u7 means the version:steamthumbsup:
ShuffleFun 7 Jul @ 10:24am 
Hey. I have beavers that have a "Rooftop Terrace" need, but I cannot find a building that provides this.
navad108 3 Jul @ 11:17am 
OK I do see now the adaptive powershafts that are unlockable.
navad108 3 Jul @ 7:47am 
I do hope you update the power shafts so they automatically update connections like in the vanilla factions.
varazir 29 Jun @ 2:14am 
Warning saying it needs Bobingabout Script Pack, a collection with mods needed and works with this would be great.
zagara77 26 Jun @ 10:43pm 
one of my mods was out of date. also wondering if you have any plans for tube ways or ziplines?
zagara77 26 Jun @ 6:34pm 
so more groups keeps getting moved to below the whitepaw mod. every time i change the load order it shifts back and says the game is breaking since more groups needs to load first