Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Good times.
Sorry but i don't know how to do hud mods
I'm glad you enjoyed this add-on but as for the request I'm sorry but I cannot make any new add-ons due to techincal diffuculties.
I appreciate the feedback and the list of bugs. But your right about not being able to fix it. The legs are connected to only one bone, the theigh bone to be percise, because Elite joints do not line up with human joints causing there legs to bend and stretch at weird angles. Everything else is animations based.
-sometimes the arms will go through the chestpiece if bots are trying to aim at something next to them.
-the walking animations, to me, look like they're sliding around more than walking. Maybe make them lift their feet a bit higher?
-standing pose looks like they're sitting down on an invisible chair. Perhaps you could make them hunch over a bit more?
Of course, those are just my complaints. You probably can't fix these without breaking the model or something. But, for what it is, its really, really good, considering there's a lack of Elites on the workshop.
There is already an Arbiter out there. Check gamemaps.com
Because the Arbiter is The Best