Bellwright

Bellwright

Felling Overhaul - One Hit Nodes
28 Comments
Void Kitten  [author] 21 Jul @ 12:18pm 
The stumps will automatically go away on their own in time.
Mäht 21 Jul @ 11:00am 
I cant harvest the stumps when i gatherd the trees. I want to have some build space. is there a work around?
Max_3012 13 Jul @ 10:28am 
Hey Kitten, thanks for all the work you're doing on these mods!
I was wondering if there was a problem with the faster tree growth as it seems to have been removed? At least I couldn't find it anywhere else than nexus.
Thanks and have a nice day!
StavJr 10 Jul @ 5:02am 
Hey @Void Kitten.
Is it possible to increase the build speed of villagers? i mean past the 10/10 bonus. Apologies not this mod related. Keep up the good work nice to see you arrive on the workshop from Nexus :-)
бродяга 6 Jul @ 2:17pm 
It's strange, I can't get more than 1 stone from the very 1st level, but I get 2 logs from the tree right away, as well as the fallen tree itself
Void Kitten  [author] 6 Jul @ 1:57pm 
all we did was make your Harvesting skill, apply to logs, so you have a chance to get more like from other harvesting activities. We havnt pushed the reduced seed out put yet though, will do that today.
бродяга 6 Jul @ 1:55pm 
Honestly, I would remove the addition of 2 logs at once to the inventory, the fact that the trees fall from the first hit is enough.
Void Kitten  [author] 3 Jul @ 3:31pm 
We adjusted the seed drops of Harvesting. Will make the same change here, so that its only ever a single seed gained.

@motion Probably wont do a 3 hit version, sorry.
MotionSickGamer 3 Jul @ 3:06pm 
Would love a 3 hit Felling and 3 hit Quarry option! Thx
72 3 Jul @ 1:23am 
Thank you!Waiting for you
AveryValiant 2 Jul @ 1:24pm 
Thank you kitty! But yea, the amount of seeds you get from this and the other harvesting mod is a tad excessive in my opinion. Especially early on when you have limited backpack space (before you craft the additional bag)
Quack? 1 Jul @ 10:51am 
Glad to see these mods are out there - I wasn't aware there was external modding for this game. That said, I'd agree with others that seed drop rates for this (along with harvesting mods) being at 100% is a bit extreme and inventory clogging. I feel unlimited inventory breaks the game, so am trying to avoid those options, but with 100% drop rates on seeds inventory gets full almost immediately.
72 29 Jun @ 10:11pm 
Thank you,you are so good!
Void Kitten  [author] 29 Jun @ 10:35am 
Rocks is part of Quarrying ^-^
ZzzVsBravo 29 Jun @ 9:22am 
rocks also? haven't tried this mod yet (just installed)
Void Kitten  [author] 29 Jun @ 5:48am 
@72 - we plan to push out mods for each of the buildings that have a storage, to make them infinitely large, just doing other tasks that are more important first ^-^
stu2517 29 Jun @ 4:59am 
i think the 1 seed to 1 log ratio is a bit much maybe 1 seed to 10 logs
72 29 Jun @ 1:39am 
Thank you Sir !The storage of the logging camp is only 300,so small can changed to 3000 or 30000?
Loken 27 Jun @ 9:51am 
Dang, thanks for the fast reply! I checked the mods in properties and everything said 0b, so I'm guessing they just didn't download, thanks for the help!
Void Kitten  [author] 27 Jun @ 9:37am 
You just have to subscribe, and then make sure to restart the game. When you sub, it should create a download. if it doesnt, restart steam. You can see which mods you have in game, by opening the mod menu from the main title screen. If you dont see this option, your game is not updated.
Loken 27 Jun @ 9:35am 
Do I have to do something to get mods working? I don't see any options in the game, but this isn't working for me.
Void Kitten  [author] 27 Jun @ 7:00am 
If you use our Inventory line of mods, they will "appear" to use 1x1, but we changed inventory to be like storage, in that its volume based now, and massive ;p
72 26 Jun @ 11:57pm 
Thank you,Can trees occupy only one unit?1X1
cosmoplayer 26 Jun @ 7:03pm 
ty, restarting the game
Void Kitten  [author] 26 Jun @ 6:59pm 
Update pushed, should fix the felled split thing ^-^
Mystic MC 26 Jun @ 5:20pm 
I also have the harvesting mod dose not seam to be included in that.
But I also wanted to Say a Hug THANK YOU! for working on these and getting them out so quickly. loved all the ones you had on nexus
Void Kitten  [author] 26 Jun @ 4:13pm 
Huh.. thats, strange. We made the same changes, just with the extra addition of Neutral Villages. Will take a look at fallen logs, feel like it might now be over there instead, which means moving it from harvesting to here. Bleh... xD
Mystic MC 26 Jun @ 3:48pm 
fyi for some reason it is still taking 5 hits to split the logs after they fall not as the old one did