Starship Troopers: Terran Command

Starship Troopers: Terran Command

City of Manitor V2
16 Comments
Pvt.Bluez  [author] 1 Jul @ 9:21am 
This is V2. I changed it on the other map. City of Manitor.
BladeHawk04 1 Jul @ 3:43am 
Appreciate the help, just had another go following your guidance and managed to keep my main base and clear the 2 bug hive. However i noticed that even after taking the flag across from the allied MI base, the wave continued to attack. Can this be fixed?
Fencer 1 Jul @ 1:01am 
Take flag and the waves stop? is not true stop.... even with three flags taken it doesn't stop
Pvt.Bluez  [author] 30 Jun @ 5:56pm 
And nothing can upset me. I just tried an idea that I thought about scrapping, but I went forward with it. I got flake. And this idea will just have to be put under and move on. The main version is set to the main idea. Take flag and the waves stop. And a little extra supplies from the MI across the base.
Pvt.Bluez  [author] 30 Jun @ 5:55pm 
Thanks for your info. There is a rain maker not far from the first wave breaker you'll reach. I intended it to help with the first hive so you can claim the the rainmaker to the left of the burning building as well as some more supplies. How I beat this map is with a little micro managing with riot shields. With there 10 seconds of invisible from all damage. Is how I just let the rainmaker do most of the work. I keep two riot shields at base to take the hit so the wave breaker will eventually attack the ravager. Enraged ravager is tricky because they don't take explosive damage anymore, but with enough bullets they are easy to kill.
BladeHawk04 30 Jun @ 5:40pm 
Also just adding to my earlier comment, i tried pushing the hive with only 2, but the ravagers arrives and despite my best efforts, i was pushed back, and then overwhelmed by the bug wave and its additional ravagers.

Also, i make these comments with the greatest respect to your work, Pvt. Bluez. Please do not get angry/upset at my comments,as you do make quite interesting content.
BladeHawk04 30 Jun @ 5:38pm 
Tried getting to MI base first across the bridge, my base was taken by bugs due to ravagers, wavebreakers kept targeting the tigers and warriors, just letting ravagers destroy the wavebreakers. I like the objectives, and the map is interesting, but taking on Ravagers with just police units, at least for me so far, i cannot keep my main base, and lose soon after. If you intend on keeping it this way, can i request some kind of allied help/more in depth instructions of how to get past the bug wave's ravagers? I like your other works, but unless there is some kind of additional help in dealing with the ravagers/ possibly less of them, I cannot complete this map.

To conclude: Great map, Great idea, just the ravagers seem to make it almost impossible? If others have made it i'd appreciate some guidance, but the main issue at least for me, is the Ravagers.
Pvt.Bluez  [author] 29 Jun @ 6:48am 
I have changed the main version to accept flags to end wave assaults.
Pvt.Bluez  [author] 29 Jun @ 6:11am 
Once you clear all hives and hold all three points. You'll have victory. I can add more time between when waves spawn if you need be. Just ask.
Ross Mahon 29 Jun @ 5:59am 
How to you get victory? Took 3 bases, Is it the capture points?
Pvt.Bluez  [author] 27 Jun @ 6:36pm 
I believe you need to take a break from my maps. They aren't to make people mad.
Alaska 27 Jun @ 4:30pm 
Your hidden rainmaker is just being a smartass. You have to kill a MINIMIUM of 6 ravagers from the hive and 6-12 ravagers from the bug waves. So you're saying, 'I gave you a rainmaker, just kill 18 ravagers and you'll have the tool to beat a single ravager'.
What the actual fuk?
Do you hear yourself?
Alaska 27 Jun @ 4:29pm 
I can't tell if you're just being a jerk in design. Or this map has a dozen bugs that screw the player in extremely deliberate ways...
You should post a video on youtube of you beating the map to show us how it is intended to be played and demonstrate that it is a functional map for at least one person.

The ravagers never stop, so idk if you're lying, or if you did not test this map, or just wrong cause a bug. and idc at this point.
For reference this map spawns 6-12 ravagers every 5 minutes.
And all we have is police or JACs if we are really quick.

Why not wait until we beat a SINGLE hive to dump ravagers on us? They are max tier bugs and you can't even let us hit tier 2 before shitting them out?
Pvt.Bluez  [author] 27 Jun @ 7:14am 
There is a rain maker on the map and power troopers become available if you find out how. That trigger does disable eventually. Explore a little. I've said it before. I reward people for exploring.
Alaska 26 Jun @ 7:03pm 
your starting us against ravagers on police tier 1... don't be an asshole.
Pvt.Bluez  [author] 26 Jun @ 3:45pm 
Wave time has been increased to help those in need.