Arma 3
JCA - M72A7
61 Comments
Grave  [author] 21 Jul @ 9:59am 
@Starls yes
Starls 21 Jul @ 9:48am 
Can I attach a PEQ to it
Grave  [author] 14 Jul @ 9:39am 
@K JCA mods are within the desolation setting, a setting diverged from ours in the 80s, the USA no longer exists and anything post 2004 from the US would not be added. Also its plain ugly and has no use cases in Arma 3
K 14 Jul @ 9:13am 
Considered the M7 SPEAR? I think that's a good thing:)
Grave  [author] 13 Jul @ 11:49am 
@
Loggieman when we figure out all the bugs with it
Loggieman 13 Jul @ 11:41am 
@Grave if and when will this be added to JCA Infantry Arsenal?
Grave  [author] 8 Jul @ 7:02am 
@Andrea Giuliani its something intended for a later patch
Andrea Giuliani 8 Jul @ 6:47am 
@Grave The At does not have adjustable sights based on target distance.
Grave  [author] 8 Jul @ 4:27am 
@Andrea Giuliani unsure what you mean
Andrea Giuliani 8 Jul @ 3:07am 
Is the aiming radius of the At adjustable?
GrayWing121 4 Jul @ 11:37pm 
Copy that, I'll swing by on Discord sometime :D
Grave  [author] 3 Jul @ 5:39pm 
@GrayWing121 we always take suggestions, weather the discord or here. though we remember the discord ones more. Main thing is we have a lineup we are doing before taking on any more. but when finished with that we may go for you suggestions
GrayWing121 3 Jul @ 4:27pm 
Hey Grave, really nice mods, are you taking weapon/equipment suggestions at this time?
RagnarDaViking23 3 Jul @ 1:32pm 
Thank you, for the explanation.
Keep up the Awesome work.
Grave  [author] 3 Jul @ 1:00pm 
@RagnarDaViking23 hi there, antistasi I only found out reciently had updated their configs to include JCA in the arms dealer, this isnt something we did. They would need to update their end to include new weapons as they come. as for USMC 2035 its not one of my projects, i just host it. the M320 LRR modifies base game, not adding new guns, and its unlikely they will add a patch for it since its not a new weapon, and the M72A7 is 1. very new, and 2. still getting bug fixed.

But yeah the Antistasi mod is the one that added the weapons compatibility with the arms dealer, not us. it was a pleasant surprise to us
RagnarDaViking23 3 Jul @ 12:55pm 
Hello Grave, Awesome Mods.
Big fan of the JCA Mods.

I have a question
I play alot of Antistasi Ultimate, I have all your JCA Mods Downloaded and most show up in the arms dealer but these are the ones that don't : USMC 2035 - Weapons, JCA - M320 LRR Enhanced Patch, JCA - M72A7.
They all show up on the Zeus Arsenal, and spawn in crates and anywhere loot can spawn.
G.I. Joe 3 Jul @ 9:12am 
Oh pardon me, didn't notice! Thank you for the reply and great addons.
Grave  [author] 3 Jul @ 8:21am 
@G.I. Joe as stated before, yes eventually, we put them out alone then patch all the issues it may have before adding it to IA, so that we arent fixing bugs twice.
G.I. Joe 3 Jul @ 8:06am 
Will it be added to the JCA Arsenal?
BlackTulip 2 Jul @ 4:38pm 
this is another certified Grave banger
[Col.] Richard Crowe 2 Jul @ 8:29am 
aight i was just wondering anyway i love the mods you post keep up the good work mate
Grave  [author] 2 Jul @ 8:27am 
@[Col.] Richard Crowe we dont really do retextures like that now, ontop of that the PCML cant be retextured
[Col.] Richard Crowe 2 Jul @ 8:25am 
In black and refresh current colors of the vanilla launchers like PCML, TITAN ect.
Grave  [author] 2 Jul @ 8:06am 
@[Col.] Richard Crowe ?
[Col.] Richard Crowe 2 Jul @ 8:04am 
Could you do the reskin of the vanilla launchers?
Grave  [author] 1 Jul @ 3:59am 
@Benjamin is something people have requested a lot. However we do not have the funds to make one at this time as we would have to comission a model
Benjamin 1 Jul @ 12:34am 
I've heard you have quite the backlog of weapons to work on, but I wonder, what about SAWs and LSWs? your wonderful collection of high-quality stuff could use some belt-feds, damn it!
Critic 1 Jul @ 12:27am 
Grave, can you feed my starving family?
antonikuca682 30 Jun @ 5:19pm 
Okay, I understand :steamthumbsup:
Grave  [author] 30 Jun @ 5:10pm 
@antonikuca682 no, we dont like the jank functionality of non mag-feds in arma 3
antonikuca682 30 Jun @ 5:05pm 
Grave

Could you try to make a M1014 shotgun?
antonikuca682 29 Jun @ 3:14pm 
This mod is great. Great job like always, Grave:steamhappy:
kfclover 29 Jun @ 5:49am 
in the lore the US got wrecked by nukes and horrors beyond human comprehension soo :steamhappy:
Anti-Rain 28 Jun @ 8:16pm 
@joeup 小狗12 I noticed that immediately too lmao
Toast 28 Jun @ 6:01pm 
@joeup 小狗12 Norway produces them too lmao
joeup 小狗12 28 Jun @ 5:41pm 
TIME TRAVELER?!?!?
joeup 小狗12 28 Jun @ 5:41pm 
"large quantities were manufactured before the fall of the USA" BRO WHAT!?!?!?! PARDON ME SIR?!?!
Grave  [author] 28 Jun @ 12:47pm 
@Rabbit we have considered all of them but there is no guarantee we will do them.
Francisconov 28 Jun @ 12:45pm 
fixed, in CBA settings i had disabled the disposable launcher mechanic at some point, wich i never noticed since RHS and ACE launchers does work as disposable for me. adding a reloading animation, if posible, just in case this setting is disabled should fix the insta reloading (although the main problem is making sure disposable launchers is enabled)
Rabbit 28 Jun @ 12:45pm 
With the arrival of this M72, is it possible you would be interested in making a M136?
as for other launchers would you be willing to add a Javelin or Stinger?
Either way I love your work and love seeing all the progress you have been making with adding all this content as of late! Keep being awesome dude!
Grave  [author] 28 Jun @ 12:31pm 
@RenaRey all JCA weapons eventually get added to the infantry arsenal, usually wiht a small delay to fix any buys or tweak things before that.
RenaRey 28 Jun @ 12:26pm 
Are you going to add the weapons you release to the Infantry Arsenal as an update to that mod?
Hinds 𐂂 28 Jun @ 10:30am 
Just excellent timing then. Thanks again.
Grave  [author] 28 Jun @ 10:26am 
@Hinds 𐂂 this was developed months ago, only finished reciently after hiatus.
Hinds 𐂂 28 Jun @ 10:15am 
Oh wow, I mentioned this on the USMC mod page and just a short while later here it is! I don't know if it was created in response to my or others' suggestion but this is super cool! Thank you!
Grave  [author] 28 Jun @ 9:30am 
@Francisconov this behavior has not been observed by anyone else, is there possibly anything you are doing additionally?
Francisconov 28 Jun @ 9:29am 
never mind for some reason even with no mods and only having CBA_A3 enabled the launcher behaves as i previously described
Francisconov 28 Jun @ 9:25am 
mod seems not combatible with ACE, with only that mod enabled, the launcher becomes reloadable
Nez91 28 Jun @ 9:21am 
Look forward to seeing this added to the Infantry Arsenal. Been loving all the weapons to date
OksmanTV 28 Jun @ 8:11am 
You can't stop releasing bangers, awesome!