Bellwright

Bellwright

The Great Traveling Vendor
45 Comments
artmeladzeavtandil6 3 Aug @ 5:00am 
I killed all guards and traders, but no loot was there🤔🤔🤔
So, what was the reason of guards??? And there 10-15 traders in the villages, lagging on top of each other. If you have a quest to do with trader - forget it.
It is a great mod, bit please fix it or bring back original one
ProbablyFat 2 Aug @ 12:18pm 
Cut it down to like 3-5 guards
Radgrim 1 Aug @ 7:13am 
Ditto to Foxy. It would have been better to fork the code and make two versions of this mod. Current version is severely broken.
Foxy 31 Jul @ 9:10pm 
Loved the first version.
Now I'm unable to talk to the merchant NPC's since there's multiple on top of each others. Also, now it's being very laggy..
NateTheGreat 30 Jul @ 7:22am 
Is there a way to remove it I uninstalled and its lagging me up due to excessive amount of trader patrols sometimes even 3 merchantd with 10 guards each , overlapping in towns and the animals also causing lag .
TheBlackLoLLer 28 Jul @ 1:48pm 
Don't know what happened but encountered a merchant that wasn't selling but I was able to hire him.

full plate and stuff, doesn't seem much fair
Cosmic Voyage  [author] 28 Jul @ 6:56am 
Y'all want to get the traders' loot when you kill 'em? That is, if you can even manage it with 10 tough guards around.
Loki 28 Jul @ 6:17am 
its true 2 extra merchants.... but if i kill the convoi... nothing drops. so
Cosmic Voyage  [author] 28 Jul @ 5:33am 
✅ What’s new?

2 extra merchants added alongside the main one

10 heavily armed guards protect the caravan at all times

Try to attack or steal? You won’t live to tell the tale. These guards are elite and show no mercy.
Synergy 27 Jul @ 7:47pm 
all this does is makes 5 merchants spawn on top of each other in the towns for me
Abizii 27 Jul @ 2:18pm 
Love this mod but the only problem is I hired one of the traders and now whenever we wake up in the morning all his animals spawn with him so i end up with a farm of animals but i cant interact with them apart from killing them but if i dont there ends up with toooo many and makes the game laggy
FlippantVain 24 Jul @ 2:06pm 
YO: the guy I "HIRED" was Lord Ashbourne! What the hell did you do to the game?

Yes his name is different, but all his gear is the same. Also, "he" is a woman now.

Lord Ashbourne is now my minion!!

I need to uninstall for now, but I will watch this mod.
FlippantVain 24 Jul @ 2:01pm 
YO! The guy carries way too much. I should not be buying T3 gear in the first week!! It BREAKS THE GAME.

Secondly, one of the 'vendors' was followed by animals while wearing full armor and a sword, and allowed me to HIRE him as a minion. WTF!?!
Ignolf 22 Jul @ 7:30am 
@Chappu You have to buy things by clicking little by little. If you buy them by clicking too fast, the game crashes.
thuff31 19 Jul @ 9:10pm 
Moss added to the goods would be super clutch
Chappu 18 Jul @ 1:32pm 
Also need to make it so bandits ignore him, because they just kill them all the time, and what good is a dead merchant?
Chappu 18 Jul @ 1:31pm 
I was buying a bunch of stuff and it caused my game to crash, I don't if it was because I was doing it fast or not, but it's happened twice now.
Chiron 12 Jul @ 11:39am 
@Arkanos...as I said "I tried it".... that infers and did not continue with it.....buffoon
cosmoplayer 12 Jul @ 1:06am 
@ Arkanos
it easy to write in capital letter this mod is a cheat, so you have the choice you telling about, to use or not to use. spawns mods like this require a new game start or some time to reset it.
it will be nice to know priorly what it is. is not mandatory, a modder can do what ever he want, like a player can do the same, fortunately speak is still free.
just handle with it
Arkanos 11 Jul @ 9:45pm 
Absolutely love when people complain that mods are "too easy". Then dont use it you buffoons. Or dont buy the extra things from him? Like, its that simple. Everyone has their own preferences and versions of "fun". Its a single player/coop game. Not some MMO or PvP game where someone gets an unfair advantage. The world doesnt revolve around you princess :)
Chiron 10 Jul @ 12:18pm 
Hope so.
cosmoplayer 8 Jul @ 9:21pm 
@Chiron
I agree; his mods have some wonderful ideas but they almost always end up as cheats. It seems like this is just an early stage of development though and he's intent on balancing things out.
Chiron 8 Jul @ 7:49pm 
I tried it.....way too much goods....everything and for next to nothing cost. Making the game ridiculously easy does not make the game better. Having a speciality item or two at a realistic cost. as a surprise, would be much better. Or introduce a travelling merchant, one or two,with a pack horse that could carry more good. Your guy has a back pack with one hundred of everything in it !! Why?
Godkiin 8 Jul @ 6:17am 
Also leather <3
Godkiin 8 Jul @ 12:28am 
Possible to add pelts to the vendor?
Cosmic Voyage  [author] 6 Jul @ 1:19pm 
New items and awesome surprises have been added.
Tommy 6 Jul @ 11:58am 
I think peat and river reed it would be if it would be added. :hfsurvivor:
Viktor Zablockij 5 Jul @ 10:26pm 
Good morning, I can't buy oats or goats, They are simply displayed as a white square at the merchant and they cannot be bought because it says that there is no suitable building for them, Please fix the mod is very good! Respect Cosmic Voyage
Akeanian 5 Jul @ 12:23pm 
Sounds good overall! What if this mod includes caravans instead of just merchants!
thelostkitten 5 Jul @ 7:22am 
Darth Nihilust, thanks for the tip! I do like the mod and the idea of it. Much better than vanilla!
paulatph87 5 Jul @ 3:49am 
looks not working there is no change
Cosmic Voyage  [author] 5 Jul @ 12:28am 
Ask for anything, I'll add it to the trader's goods, literally anything.
best one is Group Fast Travel
you have to go get the cat and have it follow you back to your town. using the traveling signs is a really good way to get there and back fast with them if you have the mod for companions.
thelostkitten 4 Jul @ 6:54pm 
I'm finding that the animals don't keep up with the merchant, especially if they get chased and reloading doesn't seem to group them up again. I bought a cat off one, only to discover the cat was in Bradford (and I'm near Haerndean.) It never showed up, not after reloading nor sleeping, so I was just out the gold but now I dont think I want to try and buy an animal from them, if its not actually present.
Hunter May 4 Jul @ 4:52pm 
should allow for hiring followers too
Arshar 4 Jul @ 10:07am 
can the possinility of buying bullion be added?
Тор 2 Jul @ 12:50am 
More proof that cats rule the world! Everyone walks... cats ride comfortably!
ZzzVsBravo 30 Jun @ 4:55pm 
Gonna install soon, but, anyway to sell this particular merchant quest items? I kinda have 295 "tools" by accident via a multiplier lol (weMod's fault ha)
ButtersNaps 30 Jun @ 3:29am 
You're a legend bro, keep up the great work, it is appreciated.
cosmoplayer 29 Jun @ 12:53pm 
iron neel, was not 1 gold but cheap; fish scales are 1 gold and double. there are also quest item that i think will potentially break the quest (i'm not sure)
cosmoplayer 29 Jun @ 12:30pm 
very nice! there are still few items at 1 gold (salt, iron neal, manufactured straw...) and some prices are too cheap (robust arrows, advanced rope...)
it's wanderfull that you can buy from the begin, but advanced item should be more expensive to keep immersion. imo, if you'll be able to mantain the vanilla price, this will become a 5 star mod and the best solution for every one.
or, if you like, you could make 2 versions: vanilla prices and director cut (your vision)
cosmoplayer 29 Jun @ 11:15am 
thank you mate
Cosmic Voyage  [author] 29 Jun @ 9:14am 
@cosmoplayer
It's been tweaked based on your solid suggestions, my friend. Thanks a bunch!
cosmoplayer 29 Jun @ 5:43am 
the mod is potentially good once you give a proper price to things, other then 1 gold
i've find out that getting things for free ruin my gameplay.