RimWorld

RimWorld

[JDS] StarWars - Armory
15 Comments
Criz  [author] 2 hours ago 
@Prinz_Jogen i dident say it to be rude or mean, its just that i litterally cant help you as its not this mod causing it, and that for you to get help you need to report it on the correct mod page.
Prinz Jogen 11 hours ago 
...Damn my bad :(
Criz  [author] 15 hours ago 
@Prinz_Jogen considering this mod dosent have any clone helmets it cant be this one.

please report it on the page for the mod the helmed is from.
Prinz Jogen 17 hours ago 
I'm not sure if this is something with my mods but whenever I have someone put a clone helmet on it doesn't appear but says they are
I'll have a go over my mods but thought I'd pass it along in case its a bug or something
Criz  [author] 21 Jul @ 8:37am 
@DommyMothy good catch and thank you for making the fix very easy to do.
DommyMothy 21 Jul @ 7:07am 
Heya Criz. Thanks for maintaining this.

Just reporting a bug and fix for your current build. M-56 Heavy Blaster Cannon has the wrong texture assigned in ThingDefs_weapons.xml

Change line 1535 to be:

<texPath>Things/M-56_Heavy_Blaster_Cannon</texPath>


Happy Rimworlding, my dudes :mhwilds_OK:
binichschwerhoerig 15 Jul @ 5:23am 
Looks perfect now. Thank you very much!
Criz  [author] 14 Jul @ 8:44pm 
@binichschwerhoerig Weapons drawsize has been changed (again) lemme know if any of them looks "wrong"
binichschwerhoerig 14 Jul @ 3:18am 
First of all thank you for the fast help. The larger weapons such as the rifles do look very good now. But the smaller ones like the dc-15s as I mentioned are still almost as big as the hulk body type.
Criz  [author] 14 Jul @ 2:21am 
@binichschwerhoerig weapons sizes has been changed, should now look much better let me know what you think
Criz  [author] 12 Jul @ 11:38pm 
@binichschwerhoerig its probably the mod itself i will take a look
binichschwerhoerig 12 Jul @ 5:44pm 
Is it normal that the weapons are way too big? For example the dc-15s; or is it a problem on my end? Thank you
Criz  [author] 30 Jun @ 10:01pm 
CE is currently not directly supported
Ariq20 30 Jun @ 9:39pm 
is it ce compatible?
AbitHigh 29 Jun @ 8:09pm 
thx