RimWorld

RimWorld

Realistic Darkness 1.6
21 Comments
Draegon1993 24 Jul @ 2:50pm 
Awesome possum. No rush, and thank you!
Papito  [author] 24 Jul @ 2:45pm 
I will look into aurora and glowforest after my vacation. I am back at the 3rd of august
Draegon1993 24 Jul @ 1:16pm 
If I may ask, would it be possible to have it so Glowforest has the same visual light level at all times given its special effect?
chengis khan burger 23 Jul @ 7:09am 
ronin throwing
Flamming 20 Jul @ 3:44pm 
ronin we can be real here dawg :steamsad:
Ronin 19 Jul @ 10:03am 
It's like 10x darker at night now, can't see a thing. Is that intentional or is it due to my realistic lighting and shadows mod?
Celgaming 18 Jul @ 3:20pm 
I do have a request that also the lighter version could be updated. Sometimes this one can be a little too dark. :D
Viren 18 Jul @ 8:33am 
So I didn't mention it specifically but I feel it was implied, but these visual issues are only happening during raids and enemy encounters on darklayerd maps that was why I came here first xD I did test with the Original mod and it did the same thing, so going to test now without Realistic Darkness and see if I still get the bug in darklit areas we will see! :o
Viren 17 Jul @ 11:31am 
I reinstalled the Original and seeing if it does the same thing, even though it doesn't say it is updated to 1.6 so far it seems to be working but waiting to get another quest from Caravan Adventures to see it it does it again xD Again it may not even be Realistic Darkness causing the visual and disappearing pawns issues I have sooo many mods, just thought it was weird that the Darkness layer wasn't on my original map while the bugs were happening lol.
Papito  [author] 17 Jul @ 10:38am 
This mod can be safely removed. Try removing this mod and see whether the bugs persist?
Viren 17 Jul @ 8:35am 
Also worth noting that the weird glitches that were breaking the Quest only happened on the Caravan Quest Adventure map, when I went back to my Gravship map the Traders and my colonist worked fine
Viren 17 Jul @ 8:32am 
So I have no idea for sure if it is this mod that broke a quest I am doing, but I am using Caravan Adventures and I was tasked to go save a Colony from Mechanoids, once I got to the colony and the raid started things go very weird. Mid battle unless I zoom in all the way I wasn't able to see my pawns, and when I went over to the Raider Mechs the entire screen would get messed up and I can't tell what mods are effecting me, but when I went back to my Gravship map I did notice that Realistic Darkness isn't effecting that map but it is applied over the Quest map so idk if THAT is what is breaking things or if it's Simple Camera Settings or another of my 300 mods in 1.6 lmfao
Celgaming 13 Jul @ 9:45am 
I love you. This mod makes a huge difference to the mood of the game on those dark chilly nights and brings up the effect of actual lights and their meaning.
Sakujo 12 Jul @ 12:48pm 
Thank you for updating
Dagi 11 Jul @ 10:47am 
yep :D
A Kobold 11 Jul @ 8:20am 
Just a heads up, if you want people to come from the previous mod, having your profile set to private makes it a tad more difficult than it needs to be.
Focuss 10 Jul @ 10:35am 
Nice
Grave 8 Jul @ 3:20pm 
does the aurora event work in this one
Koi 6 Jul @ 6:13am 
thanks babycakes
ajosprxng 4 Jul @ 2:20pm 
works perfectly! needed a 1.6 for this mod
Strix 30 Jun @ 4:19pm 
Ohhh I remember loving this mod in 1.5, let's see if it's just as cool in 1.6! Thanks!