Bellwright

Bellwright

The Fortifications by Pacyfist
39 Comments
ZioTom 21 Jul @ 5:45am 
Great job!

2 things:

1) A very useful small change would be to make the gate stay open by default, so every time I want to play Bellwright, I no longer have to open all the gates in my village first, allowing the villagers to finally go hunting and cut down trees outside the village.

2) When under attack, the enemies, once they reach my gate and walls, are able to "jump/respawn" inside the village, nullifying all the effort of building my defenses.
Snow 10 Jul @ 11:16pm 
Is there a way to increase the craftsman nook size to allow crafting done by villagers for some of the larger buildings as 100 is not enough.
NateTheGreat 10 Jul @ 6:57am 
Is it possible to make the walls build same as the roads ? click and stretch kinda ? .. you did great with this mod all it needs is functioning gate and snapping walls .
Sicario 10 Jul @ 4:40am 
I figured it out. You can get them close enough to close the gap if you only build from left to right. It only happens if you try to place another wall section on the left side. Not sure if it's a vanilla issue or the mod. But since the building placement in this game is janky at best. I would assume the former.
Sicario 9 Jul @ 3:07am 
Is anyone else having problems with placing two wall sections next to each other is close to impossible, resulting in large gaps in the walls?
kristophermorris 8 Jul @ 2:58pm 
Same, will subscribe when companions can use the stairs/gate. :)
c4sa 8 Jul @ 4:31am 
Gonna subscribe when they fix the issue
Dopeaf 8 Jul @ 1:45am 
did they the companions yet?
Reckless 6 Jul @ 7:28pm 
I have the same issues with the workers. they wont use the gates
Game addict 2 Jul @ 9:38pm 
when you build it all way round your town the workers dont use the gates
KnightedWarrior 2 Jul @ 7:46pm 
Do we get them back if we disassemble the walls?
Or do they just disappear?
Because I'm not getting any of them back when I disassemble them for some reason.
NateTheGreat 2 Jul @ 7:06am 
i unsub and resubbed but the gate AI still dont go through it they always seek alternat paths and then start teleporting through walls .
GhostLux 2 Jul @ 5:26am 
Sorki że,po swojemu ale bd wiedział o co chodzi słuchaj
Jak to zrobić aby elementy palisady i kamienne brały pod uwagę ukształtowanie terenu zrobiłem 3 podejścia i tak mam takie pagórki że,jeleń przeskoczy przez to ?
Czy bd kiedyś to przerabiał aby twoje elementy brały pod uwagę nie równości terenu?
TheLegendaryO 1 Jul @ 2:56pm 
Working like a charm now! <3
Gun_less 1 Jul @ 1:47pm 
Thank you so mutch it works now you are the best <3
T_T. Ticon 1 Jul @ 1:47pm 
Now it is working. Merci!!!
Pacyfista  [author] 1 Jul @ 1:43pm 
I just updated it
unsub and sub again
T_T. Ticon 1 Jul @ 1:40pm 
The mod is unfortunately still unplayable in co-op. The version is supposedly always different from the host's.

Mod compatibility check failed: Missing or outdated required mods: The_Fortifications_by_Pacyfist
TheLegendaryO 1 Jul @ 12:39pm 
I only get the platform mate. Redownloaded just now and all the others don't show up anywhere. Any clue how to fix?
Pacyfista  [author] 1 Jul @ 12:31pm 
Mystic MC

i will try to fix it
Mystic MC 1 Jul @ 12:25pm 
Is there any way you can make it so that the gate can place over a road?? i don't know if the collision system will allow you to maybe with the doors open in the placement image? just a far fetched hope thanks love it so far also the wall with platform has instant craft ( I know that was not intended) but could you cut the craft times maybe in half?
NateTheGreat 1 Jul @ 11:39am 
one thing though Ai hate the Gate the try to go around it but never through it .
Pacyfista  [author] 1 Jul @ 11:04am 
Gun_less
usub and sub again you and your friends
all players need to sub to this mod
NateTheGreat 1 Jul @ 10:58am 
works for me now before it was only platform now its all good for me . Legend !
Gun_less 1 Jul @ 10:54am 
Still doesnt work, i get the allert missing or outdated required mods: The_Fortifications_by_Pacyfist, Palisade_1 extra mods that host must have 3513219407, idk if you can help me but i only have a fast traveling mod installed
Pacyfista  [author] 1 Jul @ 10:22am 
should work now in coop game :D
Gun_less 1 Jul @ 9:25am 
Doesn't work in mp
Hinkel 1 Jul @ 9:01am 
Finally someone putting in REAL ingame screenshots and a video. Good job!
Pacyfista  [author] 1 Jul @ 7:35am 
thanks Decado for your input:steamsalty:
Decado 1 Jul @ 2:51am 
shitty ai art
KnightedWarrior 30 Jun @ 11:45pm 
It works now, thanks!
Pacyfista  [author] 30 Jun @ 11:34pm 
i fix it but you need to unsub and sub again
KnightedWarrior 30 Jun @ 9:11pm 
yeah I don't see it either...
Do I need to start a new game?
marcelboecken0 30 Jun @ 6:07pm 
have i start a new game to use them?
Mystic MC 30 Jun @ 6:05pm 
ya i cant find them either in any of the workbenches dose the mod have to be installed BEFORE you unlock the guard post??
AveryValiant 30 Jun @ 5:19pm 
For those using my travel mod, apologies for the conflict, I'm removing the test map from the mod and recooking now, should be done in a few minutes.
KnightedWarrior 30 Jun @ 4:15pm 
NICE
Void Kitten 30 Jun @ 4:09pm 
They included the test map in the cook. It should be fine to use both.
Void Kitten 30 Jun @ 3:03pm 
Very nice! Did you look into making them spline, rather than placed piece by piece? We linked where to look at how to add spline, in the discord ^-^