Broken Arrow

Broken Arrow

(Coop 1-3P) Infinity Zombie Defense
176 Comments
Marvin 30 Jul @ 3:46am 
the hidden snipers are bugged and dont show up.
stePnoff 26 Jul @ 8:20am 
Pretty solid. May be should increase the income a little
TempesToPrime 25 Jul @ 1:36am 
I think it should be playable on both sides, zombies and humans,I think it would be great if it were like this,Even its current state is very nice. It would be great if you don't stop improving it.
Berry Bustin Cider 24 Jul @ 10:39pm 
is it still possible for multiplayer????
The Doctor 24 Jul @ 1:20pm 
i got framerate drop to 8 in the first wave. and i have a beast pc. whats the isssue?
Sergeant_Griffin 22 Jul @ 4:42pm 
You have inspired me to create my own zombie scenario. Thank you. Please try it out sometime! 8 waves as of now.

I also awarded your scenario. Enjoy!
Lycanroc 22 Jul @ 10:34am 
How can I play with friend? Is it by LAN o what
Killerfurby 22 Jul @ 3:51am 
great one. alot of fun, up to wave 25 then the framerate drops too much. too much clustered enemys in their spawn. not sure if it can be fixed by the author tho.
D 21 Jul @ 4:16pm 
great mod, but can you make wave a bit more than 15? maybe 25-30 wave, also maybe increase the income or total money?
CrackKnightDE 21 Jul @ 4:06pm 
great mod, really fun
Kentucky Fried Chicken 21 Jul @ 4:04pm 
the engine can definitely handle it
Inquisitor 21 Jul @ 2:08am 
Классный сценарий для прохождения одному или с друзьями) Рекомендую брать много дешевых, но эффективных юнитов (можно сэкономить на арте).

Мне все понравилось (Не считая союзной арты). Думаю в будущем попробовать поиграть в бесконечный режим.
jake 20 Jul @ 6:07pm 
please make more of these, this was so much fun
BottledWater 20 Jul @ 12:24pm 
Just some feedback. After around wave 25-30 the spawns can get flooded with debris and can prevent the 'enemy' from leaving, negatively affecting frames (The longer you play, the harder your frames drop). Other than that, wonderful mod and thoroughly enjoyable.
Ironman 16 Jul @ 4:54pm 
Should implement garbage cleanup if possible. The amount of wreckage on the map really hits performance hard.
Zeradus 14 Jul @ 6:55pm 
Would love an infantry only version of this!!!!!
КОЙЧИ 14 Jul @ 4:25pm 
29 wave DUO ez. 3fps gaming ahahaha Thx for Map bro :steamthumbsup:
Cantstopthepro 13 Jul @ 8:20pm 
Very fun wave 26 so far!!
H 13 Jul @ 7:31pm 
great mission. my suggestion would be maybe a daytime map like the harbor on Baltiisk (the smaller one with the helipads) or something would be pretty cool
GotnoJA 12 Jul @ 7:52pm 
wtf happened? its not loading
Razgriz 12 Jul @ 5:21pm 
Would love to see a 4 player option
Akatsuki 12 Jul @ 12:10pm 
Definitely want to second and infantry only version, but this is just a blast.
DerpManiak 12 Jul @ 9:42am 
Hm, would there may be a chance of a version of this coming out without the bonus arty and with inf zombies spawning only, but in bigger numbers? Nice mod tho :steamthumbsup:
This was very fun, and a great stress test for our computers!:steamthumbsup:
AriZPZ 11 Jul @ 2:50pm 
Thank you for teaching me the basics of the game and giving us a fun game mode. <3
multiplayer doesnt work
King_Chief 11 Jul @ 1:15pm 
i like it :steamthumbsup:
[WAR] Der_Tarngamer 11 Jul @ 9:17am 
I got to Wave 46, then one Arty round killed like 10 IFVs and the game just stoped, no screen, no crash just standing still.... 10/10 Will play Again XD (Cadia Stands)
FalkusVipus 11 Jul @ 8:24am 
I am unsure of why people seem to being having so much trouble with friendly arty. I have had success with putting my "main line" in the trees at the top of the hill with supporting units in the castle towers and trees to the sides and have not had problems with friendly fire.

It also helps to keep a quick reaction force of fast APCs or rocket helicopters to move to the lane where they are getting too close. Just be sure to keep them out of the area that arty will fire.

Additional tip: Don't put your supply drops too close to your firing units! Put a line of supply behind your main line so you can easily cycle units back and if the zeds get into them you can blow them up yourself and replace them from the infinite supply in the castle.
Flex'd 11 Jul @ 8:04am 
Pretty nice mod! would love if the AI didn't arty the shit outta my units tho. awesome spending +700 points on units throughout the waves and a random 3. cluster arty just mows it to shit lmao! maybe switch the AI arty to something else or atleast give us another option other than the arty to call in after the waves?
Zero43 11 Jul @ 7:49am 
anyone elses deck gets changed when the map loads?
nut 11 Jul @ 6:50am 
The PC broke before the guard did
Bankyy 11 Jul @ 3:05am 
Multiplayer is not available since the new update (Connection Error Code:5)
Chewie Marine 10 Jul @ 8:50pm 
be nice if we had a day mode for the map/additional maps. really enjoying this running solo
TARGingerninja 10 Jul @ 12:45pm 
how 2 mutiplayer ?
Little Rock 10 Jul @ 9:44am 
@Tom_Key The enemy was on top of your supplies and your Mi-28 shoot it.
BiJJ 10 Jul @ 7:43am 
round 12 and im at 16 fps, GPU is chilling 60% usage and 55c
Truder 10 Jul @ 7:33am 
What is the secret?
Ovdar483 10 Jul @ 7:26am 
any chance you can fix the friendly arty to not shoot so close to friendly units or remove the arty? I have lost so many of my units cause the Ai Arty hit my lines and supplies and it crazy.
jingyu2004 10 Jul @ 6:39am 
can you add multi-player?
Caelgentum 9 Jul @ 9:28pm 
To play this mode, go to Play > Scenarios > Under "Steam Workshop" find "Infinity Zombie Defense".
HolyBoofsader 9 Jul @ 9:27pm 
my buddy installed it and it doesn't show up in his scenarios
DevoTheBigDong 9 Jul @ 9:21pm 
i cant even play it! its not showing up! :(
AutoBlood17 9 Jul @ 7:05pm 
how can me and my friend play with each other
Queen Anna 9 Jul @ 6:27pm 
I would love an option to make them actually fight back (shooting etc) AOE style.
Norukjari 9 Jul @ 5:05pm 
played 3 player, made it to round 22 before the server reached entity limit and everything froze.

10/10 would play again
Woksn 9 Jul @ 11:13am 
hi, love the mod ... good job. does anyone else have the visibilty bug if the enemy is comming from the left ? lost the game because my tanks couldn´t see the enemy left of your HQ
The flora is green kitty 9 Jul @ 10:29am 
so others have prop found this out as well but you can call in logi trucks full them with supplies at the unlimited depots and send them back to base for free extra points
Ethereal Phoenix 9 Jul @ 8:58am 
How do I "Not pick a deck" when the russians are automatically picked?
FalkusVipus 9 Jul @ 8:39am 
@Tom_Key looks like your supplies got blown up by your troops with AOE attack. Cant' tell which one though.