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Raportează o problemă de traducere
I wonder if that might be better modelled by an innovation or tech spread debuff/buff based on the proportion of your incorporated population are in the lower acceptance tiers, rather than how aggressive the country is? I.e., a countries technology doesn't suffer by attacking others, but by persecuting it's own population.
If anything, being in a war typically increases the spread of technology (necessity being the mother of invention and all that)!
No idea how easy any of that is to code though!
Looks like it's capped at 0% from a quick test!
Oh that's a fun little combo I had missed! Seems like materially taking advantage of it more than the -95% available in vanilla would require you to balance even more carefully on that tightrope, and any straying would send you straight into bankruptcy! I'll have to try that out!
Your trade advantage should already go down via countries being more likely to embargo you when you gain infamy!
That's fair! I originally had it set up that way, but when testing it out, I didn't like the feeling that there was nothing positive for being nice, only negatives for being aggressive (besides the general positive of slowing down Great Britain's expansion), so I added the smallest positive I thought would have any impact at all.
If you want to modify your copy of the mod to do that, just go to the file "<MOD_FOLDER>\common\static_modifiers\iibfb_code_static_modifiers.txt" and remove the line "country_loan_interest_rate_mult = -0.05"
This mod doesn't change any of the mechanics regarding the owners of your government's debt (it is modelled as coming from the savings of the buildings in your country), it just applies an interest rate modifier to that debt based on your infamy