Barotrauma

Barotrauma

Tidebreaker Arsenals
46 Comments
vizi 1 hour ago 
ya that would be cool
Human1I 1 hour ago 
is there any patches (coming) for neurotrauma/nt addons/other armory mods?
vizi 11 Jul @ 8:54am 
if it doesnt work i will find you and throw a rock through your window
Prinz  [author] 11 Jul @ 8:21am 
I don't play with baroverhaul but it should work without problem.
vizi 11 Jul @ 8:09am 
is this compatible with baroverhaul
NecroTheGhost 11 Jul @ 5:49am 
Thank you! :steamhappy:
Prinz  [author] 11 Jul @ 5:43am 
there!
NecroTheGhost 11 Jul @ 5:18am 
Hello
Could I have my post put on the mod credits? Seen as how a good chunk of your mod was made from mine.
Berenjena 11 Jul @ 2:05am 
YOU ARE A GENIUS
NecroTheGhost 10 Jul @ 10:25pm 
Huh!
Prinz  [author] 10 Jul @ 5:25am 
yes
Kyral 10 Jul @ 4:44am 
is this compatible with EA-Hi / Barotrauma animated ?
Mejiro McQueen 10 Jul @ 4:36am 
lol nice
Prinz  [author] 10 Jul @ 12:24am 
When there is new submarine waifu lol.
Defiant 9 Jul @ 9:39pm 
Will there be a cream soda flavor?
Onyx 9 Jul @ 1:54pm 
Overall a very nice bite sized mod, it may be OP but it's well amde.
Onyx 9 Jul @ 1:53pm 
I like the gun textures as they are. Alternative textures could be interesting as well
Prinz  [author] 9 Jul @ 12:40pm 
@F4ce This mod is not related to the A.R.C. and A.S.A.C. from Emberfall but it's alr. And I will update when there's bigger problems.
F4ce 9 Jul @ 11:42am 
A.R.C. ammo box can be putted in to the ammo shelf by player but cant make bots to identify the A.R.C ammo box as a cleanning target.and i dont know if A.S.A.C. ammo box can use the EK series ammo box in the future
seriel 9 Jul @ 9:14am 
jesus christ, that 20mm is fucking crazy. i love it
Chris Ohmiras 9 Jul @ 8:43am 
It seems that the 20mm is a bit too op.I killed an endworm with only one shot
Prinz  [author] 8 Jul @ 10:43pm 
@GasDungeon Deconstruct it, and rebuild the new one.
Unlawful_Slayer 8 Jul @ 12:43pm 
aside from that, amazing work
Unlawful_Slayer 8 Jul @ 12:41pm 
it would be nice if we could get the weapon sounds changed, or edited. when you shoot a single round they make no noise or they start to and it just sounds really weird
GasDungeon 8 Jul @ 12:02pm 
And why scout rifle dont shoot? i try everything and this dont work(
GasDungeon 8 Jul @ 12:01pm 
"using the tidebreaker arsenal stuff which provides pressure resistance causes eye damage while in water", this from NT mode, and yes is not good
metalmonkeydesign 8 Jul @ 8:23am 
I have multiple errors about files not loading how do i fix this?
Flow | Yuuya 8 Jul @ 8:08am 
thank you
Prinz  [author] 8 Jul @ 8:06am 
Yes, Tempest is better than Lorentz.
Flow | Yuuya 8 Jul @ 7:43am 
would like to ask if the tempest is better than lorentz ?
distructoriii 8 Jul @ 7:25am 
im having an error about a gun.png not found after i bought a coilgun for dougon (the coilgun was never installed)
Prinz  [author] 8 Jul @ 1:29am 
What eye damage?
firetreez 8 Jul @ 12:00am 
using the tidebreaker arsenal stuff which provides pressure resistance causes eye damage while in water
砂糖 7 Jul @ 7:14pm 
We need Chinese translation.:steamhappy:
Wayjourner 7 Jul @ 5:53pm 
Thank you so much for updating this and putting in your time and experience to making mods. Really appreciate that you've given to improving the game for its own sake without payment. Cheers.
arb0 7 Jul @ 11:36am 
Could the shotgun receive light functionality?

I love the pistol, is there anyway of allowing a laser pointer on it?
GasDungeon 7 Jul @ 3:20am 
Real, i too cant reload the M42A2-1X Scout Rifle. Maybe is bug?
アイズ 6 Jul @ 2:55pm 
bro, why cant i reload the M42A2-1X Scout Rifle eventho i have the 15x75mm ammo?
Prinz  [author] 6 Jul @ 9:51am 
little update in patch notes
GasDungeon 6 Jul @ 9:49am 
What is update? Where i can read?
Prinz  [author] 6 Jul @ 9:37am 
soon
Unlawful_Slayer 6 Jul @ 9:09am 
please re texture the guns to match the armor color.
mrrobert988 6 Jul @ 6:45am 
Looks very nice! Guns kinda give me the Warhammer40k vibe with the green colours
漆黑噤默 5 Jul @ 8:59pm 
‖color:#9370DB‖[Tidebreaker Arsenals]‖color:end‖ Failed to load "C:/Users/Administrator/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/3516482057/Weapons/PulseRifleAmmo.xml": Failed to add the prefab "10x24mm Caseless Magazine", "M309N" (Barotrauma.ItemPrefab) from "Tidebreaker Arsenals" (C:\Users\Administrator\AppData\Local\Daedalic Entertainment GmbH\Barotrauma\WorkshopMods\Installed\3516482057): a prefab with the same identifier from "Armat Rifle Family" (C:\Users\Administrator\AppData\Local\Daedalic Entertainment GmbH\Barotrauma\WorkshopMods\Installed\3056236142) already exists; try overriding
at Barotrauma.PrefabSelector`1.AddInternal(T prefab, Boolean isOverride) in B:\programming\c#\Barotrauma\Barotrauma\BarotraumaShared\SharedSource\Prefabs\PrefabSelector.cs:line 116
seriel 5 Jul @ 7:31pm 
oh yeah, this might be peak
✦白虎✦ 5 Jul @ 2:33am 
Hi, as of today right after I updated the whole Tidebreaker mods, it seems to be that I have lost all my Tidebreaker Arsenals, mainly; the weapons and magazines of all kinds ranging from Burst Rifles, Scout, Tempest & other stuff... my game seems to have missing its files.
Yesterday was still ok tho? :lunar2025snakeinablanket: