Crusader Kings III

Crusader Kings III

Realism & Balancing (Remastered)
4 Comments
SAM 15 Jul @ 8:26am 
goood <3
Chris  [author] 11 Jul @ 3:25pm 
@ZigingZagers I've made some adjustments to fertility so less children should be born, to compensate I made the AI able to resist disease better since it's bad at choosing decent treatments.

@MajorSoul can you tell me more about what you're referring to? I find most rulers reach level 4 or 5 legitimacy after a few years. Other mods you have installed can affect this.
MajorSoul 10 Jul @ 3:27am 
It's a great mod but it breaks legitimacy for me, everyone starts with low legitimacy and AI seems to struggle with increasing it
ZigingZagers 6 Jul @ 8:42am 
can you add Fertility reduction and penalties? I noticed having fewer kids in first place rather then more dead kids is more PC friendly as in less death data, MND and Dark Ages comparison