Conquest of Elysium 5

Conquest of Elysium 5

Elder Kraken
23 Comments
Benbin 1 Aug @ 4:29pm 
@Karkino

Unless you're facing a bug, laying a new hatchery will reward you with one Mature Kraken. If your starter Kraken dies, you can get new ones by unlocking the fifth seal from the abyssal gate rituals.
Karkino 28 Jul @ 9:52pm 
okay after playing this mod. a crab edition is useless since most of the army consists of crustaceans (or that was the best way to keep fighting after my kraken commander died at the start) also. a way to get another kraken commander. or if there is i was to blind and didnt realized that
Lordlynel 25 Jul @ 2:18pm 
fishmen soldiers currently have a trident attack and a spear attack, I imagine this is intended to be a trident attack and bite attack as the other fishmen have?
Karkino 21 Jul @ 2:52pm 
now one with crabs and my soul is yours
GRIMZY 21 Jul @ 4:29am 
praise the glorious kraken! Also do you plan to add anything for the sea tiles? great for terraforming for defense but not much benefit from doing so later on.
Teutonic_ice 17 Jul @ 10:51pm 
Oh excuse me, I meant to ask why rituals seem to depend more on hands of glory rather than sacrifices?
Valerie.City  [author] 13 Jul @ 10:33pm 
Hi, Teutonic! I'm not sure I understand your question. What do you mean?
Teutonic_ice 13 Jul @ 1:44am 
sorry, but why are hands of glory used above sacrifices?
LordMaes530 10 Jul @ 11:28pm 
All good! Excited to see the progression here. :)
Valerie.City  [author] 10 Jul @ 7:25pm 
Thank you both so much! I'm currently working on a pretty big expansion that should fix the issues raised here and on discord (and add new content) ^.^
Vampire Wizard Faraday Cage 10 Jul @ 2:35pm 
The Abyssal Gate spawn event seems to only occur once, which means if there's more than one Kraken player, first one to trigger it is the only one who gets to use the full features. Not a huge issue even if unintended, just add a note :)
LordMaes530 9 Jul @ 5:21pm 
Okay, one last thing! The only other thing I've noticed is Hatch Spawn being free at the end. I can mass recruit them. (Don't know if that's on purpose or not but a link to the screenshot is below.)

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3521503946
LordMaes530 9 Jul @ 5:04pm 
Loving the mod so far as well! And yeah I can confirm it seems like the Lay Hatchery is broken. Though so far it seems like the only thing so far that is! :) I haven't broken the final seal yet(Working on that now) So I'll let you know if anything else seems borked. But I'm loving controlling so many Krakens.
Valerie.City  [author] 8 Jul @ 6:56pm 
Thanks, Sam!!!
Sambone617 8 Jul @ 6:29pm 
Cool mod! Praise Kraken!
Valerie.City  [author] 8 Jul @ 2:58pm 
Tiny mini-update comment for everyone who's downloaded the mod. I've received some great advice from Drakenclaw on the discord about the mod. I'm going to be taking a minor mod-making break for a week or so and come back to make an update shaving off the rough edges and improving the flow
Valerie.City  [author] 8 Jul @ 12:27pm 
As to the seals, I'll have to take another look at them. The fourth seal isn't meant to immediately give you anything, just enable new freespawns. The third seal will grant a 9% chance to automatically convert 3 kraken hatchlings into Juvenile Krakens on each tile where you have them. Fourth seal is meant to start freespawning Hatchspawn and puppeted skeletons in your hatcheries. If that isn't working I'll try and take a look at the script
Valerie.City  [author] 8 Jul @ 12:24pm 
Hey, Aric! Thank you for playing the mod. The hatchery ability is coded with the terrain id for "city" found by scraping the game data. Quite possible that the unique cities have different ids and I'll have to add those. Thanks for bringing it to my attention!
Valerie.City  [author] 8 Jul @ 12:21pm 
@fabian Thank you so much! It's definitely pretty rough around the edges but I'm very glad you enjoyed it!
Aric The Mad Doktor 8 Jul @ 6:46am 
Fun mod though, really unique take and always enjoy free spawn classes
Aric The Mad Doktor 8 Jul @ 6:45am 
does the hatchery ability work on all cities or just certain ones, had the third seal broke and took the city of merchants, but was unable to convert it. Its possible my rituals broke though since i didn't receive anything for breaking the third or fourth seal that i was aware of.
fabian 7 Jul @ 10:50pm 
Such a great and fun and well balanced faction. Great work
fabian 7 Jul @ 9:54pm 
Yeah, a water faction with eldritch monsters,:steamhappy: