RimWorld

RimWorld

MIM Warhammer 40k Orks Core
12 Comments
emitbreaker  [author] 3 hours ago 
@ShadowEater25 @Lavfam2003 Fixed! Please update core mod.
emitbreaker  [author] 3 hours ago 
@ShadowEater25 @Lavfam2003 I'm looking into it!
Lavfam2003 5 hours ago 
I'm having an issue where the spores are not growing and therefore are hindering progression, Just wondering if this is a bug or if im doing something incorrectly or missing a step.
ShadowEater25 16 hours ago 
The update for the orks fixed the fungus popping out spores, but now the spores aren't hatching into more fungus or orks
ShadowEater25 17 hours ago 
Yay! Thanks!
I may now play as space orks!
emitbreaker  [author] 17 hours ago 
@ShadowEater25 Fixed! please update the core mod.
ShadowEater25 12 Jul @ 6:18am 
I did use the spore limiter set to 75 spores, and there wernt any spores, and the fungus still wernt producing any new spores
ShadowEater25 12 Jul @ 6:17am 
1. okay, good to know, must have been something else weird then because it was happening on an ork scenario, it was an old version of 1.5 tho so its probably fine now

2. I am aware of the spore limit, the problem is that its not working on my first patch of fungus and so I cannot start growing spores at all since they don't progress at all, and there aren't any spores on the map because I just started the saves and immediately planted the fungus
emitbreaker  [author] 12 Jul @ 5:32am 
@ShadowEater25 Second question - for the performance-wise, I put upper limit of fungus spore by total # of all orkoid animals and humanlike races on the map. You can adjust the upper limit at mod setting page.
emitbreaker  [author] 12 Jul @ 5:31am 
@ShadowEater25 Sorry for belated response. For your first question, it depends on your starting scenario. If you started Ork scenario, then all hatched orks belongs to your colony. If not, they will leave to find their fellas on the world.
ShadowEater25 12 Jul @ 3:53am 
Hey Mod Authur, the fungus timer for spore interval isnt going down and no spores are being made
ShadowEater25 9 Jul @ 8:08pm 
oh hey, question, are some orks that have been grown meant to sometimes not be apart of the colony and just leave the map or is that a bug I have?
if not a bug then may there please be a config for % of grown orks to be apart of colony?