RimWorld

RimWorld

Force Mech To Do Anything
25 Comments
Azzy  [author] 3 Aug @ 7:00am 
@不善言辞钟表头 你得告诉我是哪个mod和我冲突,我不知道这个KUAFloatMenu是哪个mod的。
以及如果是点击才会报错的话我不修的,因为这个mod本身就绕过了modder设置的安全限制
不善言辞钟表头 3 Aug @ 2:30am 
功能没问题但会爆红
不善言辞钟表头 3 Aug @ 2:29am 
(RimWorld.FloatMenuContext,System.Collections.Generic.List`1<Verse.FloatMenuOption>)
RimWorld.FloatMenuMakerMap:GetOptions (System.Collections.Generic.List`1<Verse.Pawn>,UnityEngine.Vector3,RimWorld.FloatMenuContext&)
AchtungMod.MultiActions:AddColonist (AchtungMod.Colonist)
AchtungMod.Tools:Do<AchtungMod.Colonist> (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,System.Action`1<AchtungMod.Colonist>)
AchtungMod.MultiActions:.ctor (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,UnityEngine.Vector3)
AchtungMod.Controller:MouseDown (UnityEngine.Vector3,int,bool)
AchtungMod.Controller:HandleEvents ()
AchtungMod.Selector_SelectorOnGUI_Patch:Prefix ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Selector.SelectorOnGUI_Patch1 (RimWorld.Selector)
RimWorld.MapInterface:HandleLowPriorityInput ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.UIRoot_Play.UIRootOnGUI_Patch1 (RimWorld.UIRoot_Play)
Verse.Root:OnGUI ()
不善言辞钟表头 3 Aug @ 2:29am 
Error in FloatMenuWorker KUAFloatMenu: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 6A6EF487]
at KeyzAllowUtilities.KUAFloatMenu+<GetOptionsFor>d__7.MoveNext () [0x0013d] in <2283d8544456436d9abdd7b4f42004d9>:0
at RimWorld.FloatMenuMakerMap.GetProviderOptions (RimWorld.FloatMenuContext context, System.Collections.Generic.List`1[T] options) [0x001bd] in <ed371ab4349b419183d9be3af652e6dc>:0
- POSTFIX DigitalDevious.Manual.Lovin: Void ManualLovin.Patches:Patch_FloatMenuMakerMap(FloatMenuContext context, List`1 options)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.FloatMenuMakerMap.GetProviderOptions_Patch1
Azzy  [author] 27 Jul @ 12:32am 
有足够的信息就修的快,像是之前没有冲突列表、没有红字报错又没有复现手段的反馈我想修都修不了
鱼不爱吃酱 27 Jul @ 12:22am 
感谢,更新这么快吗
Azzy  [author] 27 Jul @ 12:06am 
@鱼不爱吃酱 已修复
鱼不爱吃酱 26 Jul @ 11:28pm 
装了ce测试版就失效了
Azzy  [author] 19 Jul @ 10:29pm 
@法棍面包 我实际测试是能搬运的
Azzy  [author] 19 Jul @ 10:24pm 
@bigboytom Maybe the cell you clicked just have no opinion, you can draft a mech and try right click a colonist, and if there's an arrest opinion, it proves this mod works well.
bigboytom 19 Jul @ 9:31pm 
抱歉,翻译器(英国脏话)我在使用这个模块时遇到了麻烦,当我右击时什么也没有出现,1.5 模块工作正常
CottonOnCamp 19 Jul @ 6:16am 
大大的模组有些过于强大了>O<,可以右键命令机械族装备武器,我把原版拓展里的电荷速射给卫螽装上,直接能抗能打
Azzy  [author] 17 Jul @ 7:25am 
@♿DaDa♿ 关闭自动维修(
这又是另一个设定了,要修的话挺麻烦的,我还是不推荐机械体换武器,毕竟换下来的也能卖,和凭空刷钱没什么区别
♿DaDa♿ 17 Jul @ 6:34am 
请问作者大大,虽然机械体可以换武器,但是一被维修换上去的武器就没了,有什么办法避免么
法棍面包 17 Jul @ 12:07am 
@Azzy 但我不征兆右键没选项
XYM04689733 16 Jul @ 10:42pm 
突然发现这个MOD可以让机械体换武器 神级MOD
Azzy  [author] 16 Jul @ 10:20am 
@1875 能
Azzy  [author] 16 Jul @ 10:20am 
@法棍面包 搬运是工作,得取消征兆
法棍面包 16 Jul @ 8:52am 
大佬搬运机右键只有拾取没有搬运是和pick up and haul 有冲突吗
1875 14 Jul @ 12:48am 
能换武器吗?
lixiuy 13 Jul @ 4:57am 
好,太棒了:steamthumbsup:
大番薯之怒 12 Jul @ 11:17pm 
好!
Azzy  [author] 12 Jul @ 11:14pm 
@大番薯之怒 不是,仅限机械体能干的工作,不限工作类型的行动都可以干,比如拘捕和换衣服这种
xxing3278 11 Jul @ 6:20am 
太感谢了,我真需要这个
大番薯之怒 11 Jul @ 1:08am 
任何事 指的是搬运机也能去建造吗~