RimWorld

RimWorld

Less Expensive Grav Anchor
14 kommentarer
Jixxor For 14 timer siden 
Brilliant, much appreciated. Feels tons better to me personally than using dev mode.
Titan For 14 timer siden 
Personally I find Gravships as a solution to the situation where "Oh shit there's a cool quest, but it's on the other side of the map and it's going to take five years for my caravans to get there, never mind" and you just ignore everything else.
knopi 15. juli kl. 17:08 
theres a reason this is a mod plus debug mode exists
Deggial 14. juli kl. 1:30 
Does the Grav Anchor have any impact on the game?
Perhaps the excessive cost was introduced to discourage players from building anchors on every map they visit.
After all, all the buildings, farms, etc. that they created would have to be stored and possibly calculated until the end of the run.

In any case, I think this mod is great, and I will restrain myself from littering the world with anchors.
Frodo Baggins 12. juli kl. 20:01 
To be fair if your running the grav ship you do get more advance components than the norm
Nepenthe 12. juli kl. 19:25 
I was thinking the design was to force you to be purely nomadic instead of setting up little farming/resource generation colonies and jumping between them. Which is a valid playstyle, but sometimes you want your gravship to be more of a glorified shuttle/assault aircraft than a colony-in-a-ship.
horologium 12. juli kl. 11:03 
I think the idea behind it was that, similar to ideology's archonexus quest and the ending of anomaly, the dlcs have major defining events that essentially either mechanically or thematically start a 'new game plus' kind of situation. i think thats what they were trying to do with grav ships but they understandably added the anchor since there's no real 'payoff' for losing a colony like the archonexus quest.
Piniut LEGIT 12. juli kl. 11:01 
To be fair, gravships are kinda OP if you think about it. They run on chemfuel and can hop from tile to tile like a frog. So, it makes sense if we'd want to have a permament base with a gravship acting like a multi-use drop pod.
Quilava 11. juli kl. 22:30 
It kinna dumb tbh, why these anchor so expensive? It only save a map, nothing else, maybe dev want us to keep hoping around like nomad, but i call it bull to make such thing so expensive, W mod
horologium 11. juli kl. 15:09 
i did not realize you needed plasteel for this, thanks for helping me avoid THAT
oscillix 11. juli kl. 12:15 
This is awesome
StockSounds 11. juli kl. 11:30 
exCUSE ME?
They made it HOW EXPENSIVE to not lose your maps arbitrarily??????????????

Five Advanced WHATS?
Karkino 11. juli kl. 11:22 
the middle-point between disabling the map losing and vanilla. fair enough!:coolthulhu:
Scout Gaming 11. juli kl. 9:36 
w