RimWorld

RimWorld

SeedsPlease: Lite Redux TEMP FIX 1.6
13 Comments
TeH_Dav 29 Jul @ 3:59pm 
@Aridd I'm noticing that the RemoveSpinIngredients.xml. The exact xpath has changed in Cloth Production Expanded Continued
Theo 24 Jul @ 8:52am 
medieval overhaul patch needs an update: lylses, scara, macci are no longer in the game
ttyet 24 Jul @ 2:53am 
@Witz wow can you look the source code for me? I have been troubling by the issue that many mushrooms from many other mods will be extracted into vanilla Nutrifungus spores(seeds). Someone in the comment of another Seeds mod told me its because all those mushrooms use the same single defname, quite honestly I dont believe it since they are from many different mods... Is that really the truth?
Witz 23 Jul @ 7:26pm 
@Aridd
Thanks for the update!

@Root
I looked through the source code and the mod is designed to only provide seeds for plants in two categories: Domesticated plants and Trees. Wild plants such as agave or berry bushes (examples from base rimworld) don't have seeds generated because they're not intended to be grown by the player. All the new plants in the glowforest are "wild plants", and as such the mod shouldn't be expected to generate seeds for them. The snagroot tree is the only thing added in Oddysey in those categories and the seeds seem to generate as expected.
Alastor 20 Jul @ 6:19am 
It seems to work pretty well.
Aridd  [author] 13 Jul @ 7:00am 
@тетеря, блин
Since the mod does not link to the source code. I can't do anything, sorry.
击空明兮凌云志 13 Jul @ 3:07am 
太好了!!!GOOOOOOOOOOOOOOD!!!:steamhappy:
Shadow T. Hedgehog 12 Jul @ 9:45pm 
Thank you so much, this is one of the mods that makes me enjoy playing the game so much more
тетеря, блин 12 Jul @ 12:03pm 
could you, please, update this one too? very crucial.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3089665079
Aridd  [author] 12 Jul @ 9:43am 
@Root
Like i said I don't have experiance in modding rimworld, so my best guess would be that the mod would need to updated, to add some new types. I might look into it, but i don't know if i can fix.
>root 12 Jul @ 6:20am 
The new plants in the glow forest biome don't seem to be dropping seeds - specifically the grass and boomshrooms - any idea if this is intended or due to the fact they haven't been implemented yet?
Aridd  [author] 12 Jul @ 5:20am 
I head what you say, but from my understanding it does not cause any problems and it means that if any other mods interact with this mod that will still work.
WombatAstronaut 12 Jul @ 3:06am 
legend, I was literally about to do my own update and I saw this, just a heads up you might want to update the mod ID so that the loader doesn't keep getting confused about this and the original being the same mod