RimWorld

RimWorld

Asteroid Grounds
14 Comments
NuanKi 30 Jul @ 10:22pm 
+1
btw referencing the original texture path means it will be compatible with clean textures
Zaire82 29 Jul @ 1:52pm 
Is there a reason this mod uses its own copy of the vanilla texture instead of referencing the original texture path? As far as I can see, there isn't one. I changed it and it works perfectly fine and stays compatible with retextures.
NuanKi 26 Jul @ 12:54am 
+1 for compatibility with Clean Textures mod
RashoMcree  [author] 23 Jul @ 1:31pm 
@Red , i hope in a future find the way to plant it
Red 23 Jul @ 5:21am 
Shame that we can't plant Archean Trees on it, rich soil from a planted Archaen tree won't spread to it either.

Good mod though!
bscheshir 21 Jul @ 1:21pm 
I can a build this tile over of a graviship deck (at top)? I wish ground tree on my ship with archeus seed.
Forestt 19 Jul @ 2:54pm 
gracias por tus increibles mods para el nuevo dlc :D
Draegon1993 18 Jul @ 4:10pm 
If you don't mind me asking, would it be possible to have compatibility with the Clean Textures mod?
UltraEmailMan 16 Jul @ 1:34pm 
All good. Take your time. I'm just happy to not need to use dev mode to fill holes anymore!
RashoMcree  [author] 16 Jul @ 1:24pm 
Np , im stillworking for remove the original rough vacstone ground
UltraEmailMan 16 Jul @ 1:15pm 
Thanks!
SgtDornan7 16 Jul @ 1:11pm 
Ah sorry didn't know it was hard, I thought you just added buildability of the actual real tiles.
Also, I think you should reduce the price to 1 chunk, since chunks don't drop every time from rocks.
RashoMcree  [author] 16 Jul @ 12:48pm 
@SgtDornan7 , im working on that , when it works , i will updated here , but at the moment i just have this "simple" release
SgtDornan7 16 Jul @ 12:43pm 
Can you make a version where you can remove generated asteroid?