Project Zomboid

Project Zomboid

[B42] Barricaded World - Extended Erosion (Error Fix)
8 Comments
VexyWexy  [author] 25 Jul @ 11:05am 
@Intequr you should be able to yes, the code only runs when tiles load so it should be safe to add after the game starts, I recommend making a backup of your save though just in case.
Intequr 23 Jul @ 10:35pm 
can you add this after a game starts
VexyWexy  [author] 23 Jul @ 6:06am 
Yeah unfortunately performance is pretty bad cause it's checking every window/door around you when a grid square loads, which when driving fast can get quite laggy. There could be a quick and dirty way of somehow storing which zones have been processed and not run at all in those zones, but you'll still get bad performance going through unexplored zones.

I might take a look at improving it myself sometime, but as stated I have almost no knowledge of PZ's mod api lol.
Slav3106 23 Jul @ 4:10am 
Shame. I really like the idea of this mod but the last time I tried it it horribly tanked the performance (which already isn't at its greatest). Anyway, thanks for the response (and still thanks for the mod as I appreciate the work).
Stomno 23 Jul @ 3:09am 
Bad. Don't ever use mods that change everything in the map.
Slav3106 22 Jul @ 1:16pm 
How's performance impact ladies and gents ?
igor 22 Jul @ 10:12am 
cool
asmathebaned 22 Jul @ 8:49am 
cool ass mod bro keep up the good work