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Removing friendly fire entirely makes REALLY cheesy tactics possible, like a pawn stopping raiders at a door while getting friendly bullets sprayed straight through them. It just makes your pawns better with no consequence. Positioning relative to the gunners matters a lot less.
This mod instead makes your pawns smart enough to NOT shoot near each other (unless specifically told to). It's similar, but not the same. Your firing line will stop firing when a pawn moves in between them and their target. In order to prevent friendly fire, you lose out on possible damage.
@Bakker Joop: this mod is very different from disabling friendly fire. It allows you to tell your pawns to not fire if there is a chance of friendly fire.