RimWorld

RimWorld

Ion Weaponry (Continued)
12 Comments
Dizzy_Dares 30 Jul @ 5:29pm 
also not everyone uses CE dummy!
Damon_Vi 30 Jul @ 8:12am 
@skitaskata probably just for the models. unique weapons, and a lot of them, makes every item find really unique, and often gives individual pawns their own identity based on the weapon you equip them with.
skitaskata 28 Jul @ 3:28am 
@SmellyFishNuggets in ce you have emp charge ammunition, f u need this mod for
SmellyFishNuggets 27 Jul @ 1:48pm 
combat extended? if not then it'll just be in my mods
Carton of Bread 26 Jul @ 11:49pm 
Hey Zaljerem, since you've been updating weapon mods reliant on Athena Framework to version 1.6, can I suggest you update Pulse Weaponry mod too? It would be highly appreciated. You are doing great job!
Strangely unnormal 26 Jul @ 11:13am 
@Apache based on the description of the og mod it should be CE compatible
Tucs 26 Jul @ 10:05am 
thanks
Apache 26 Jul @ 7:51am 
CE? :)
UltraEmailMan 25 Jul @ 8:52am 
Thanks for bringing back all of these old weapon mods. It is very much appreciated.
Nova Solarius 24 Jul @ 7:58am 
I'm sure the mechanoids would disagree with both of you.
AcetheSuperVillain 24 Jul @ 12:13am 
awesome
Cookie of Fish 23 Jul @ 8:29pm 
Winning.