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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3540984513
If that's not working, yeah try hard-refreshing. (I'm not sure how aggressively GitHub caches the pages.)
Oh you can tweak those now? Do I need to hard refresh the page or something? Because I still see the standard tools.
https://github.com/Nro001/Nro-Galaxy-Editor
I'm happy to help and answer questions. Discord is probably better for that -- link to Modding Den at the bottom of the mod description; other folks there are generally helpful and friendly too
@Natsu_Zirok core highlight, L-cluster highlight, and image upload are all on my todo :)
Highlight the center with a separate color for Giga and Azilash (Rift), you can use it as a switch.
Highlight the L-Cluster zone.
Add uploading of your own images (convert RGB to BW). I know that you can't upload to GitHub, but there is a File Api in JS, although it is a bit buggy.
And now another question/request, if I may: would it be possible to add preset wormholes to the generation, or is that now how Stellaris works? I want to know because I've been trying to make disconnected clusters of stars connected by wormholes, but it seems to me that with natural generation, wormholes only connect within their own cluster.
@ElSantoAleman no short-term plans for a mobile friendly version, but I do plan to add circles, ellipses and other drawing tools
@Orphan yes! You can simply share the .txt file you downloaded (eg in Discord, Google Drive, pastebin, whatever), or you can upload the mod you created to the workshop using the Stellaris launcher
If my emoji spam didn't make it obvious, i'm quite happy about this.
@breedableboy761 I will add more drawing tools over time (circles, ellipses, spirals)
THANK YOU!
There's also a new opacity slider that can be used instead of along with blur
@Der Integrator some things are too specific to be worth adding controls for. But, you can always edit the downloaded .txt file. Look for the line that says "num_empires" near the top, and change the numbers there. You'll be a modder in no time ;) That said, I do plan on adding controls to specify where random empires can spawn and to specify where the player spawns.
One slight adjustment that would be very nice to have is a slider on the amount of empires that are spawned, because right now it is a bit limited... a dynamic setting would be nice to have :)
Thank you very much again for your work, you are doing the job that the studio should have done years ago lol
To address your question now: this is in step 3, after you've clicked "Create a Mod" and then you're unsure what values to enter? The mod directory is the mod folder name ("folder" and "directory" are the same). You can use any value you want, but best avoid special symbols (exactly which symbols to avoid depends on your operating system... letters and numbers are safe!)