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Moved some sounds under the FX sound settings slider.
Changed the Clam Shield HUD to a clam icon.
Fixed the Goofy Goober sign and taxi textures.
Fixed taxi sound to play only for the player, not all players.
waht i recognized: the double points perk and multiple spots where zombies come fromt eh front make it pretty easy to beat, not sure if that is intended. on the end screen the kill and points are swapped it said 900 points and 160k kills for me.
All-Around Enhancement - NOW Working!
and
All-Around Enhancement Lite - NOW Working!
but i am still seeing if i can get these to work
Reaper Collection - (Working on it) - (ui error)
Ultimate Experience Mod - (Working on it) - (instant crashes game)
Fixed another pile-up spot in Jellyfish Fields.
Invincibility power-up is no longer delayed. (took a second to take effect)
Fixed pile-up glitch's on benches and bar in Goofy Goobers.
Fixed 2 out-of-bounds spots in Downtown and Tiki area.
Version 2.1 is out now!
Added the other Wallbuys I forgot! AN-94 and M8A1.
Changed the invincibility icon to match the power-up and updated the power-up model. It now also displays text.
Had to redo the Downtown fix for the zombies running in place—must have undone it, my bad. They should come at you now.
Forgot to add jingles for some machines: Muscle Milk, Tactiquilla, ICU, Fight for Your Life, Death Perception, and Doubledew.
Added flamethrower sounds.
Fixed 2 pile-up glitches in Jellyfish Fields.
Re-fixed Vulture Aid not working for Milk and Doubledew.
Took Klobb out of the game for now (reworking the GoldenEye 007 weapon pack).
Touched up the zombie pathing in Squidward's house and Goofy Goober Bubble Buddy room.