Sid Meier's Civilization V

Sid Meier's Civilization V

Lancers to cavalry
20 Comments
lnsaffier 26 May @ 12:27pm 
Could you make it so Knights upgrade to lancers, then to cavalry?
Imperialer Offizer 11-B 21 Dec, 2023 @ 8:46pm 
game killer mod by now
Maitre Supreme 8 May, 2016 @ 4:18pm 
Great mod - THX
hioda 4 Feb, 2016 @ 9:30am 
i guess what you fail to remember is that lancers were still being used by many nations right upto and including world war 1 and for others upto the start of world war 2 - thier uniforms may have changed but not the way they were created to be used in combat - although some were obviously issued with side arms - but this said not a bad mod
Electric Antartica 3 Aug, 2015 @ 5:39am 
@TheThiefLord I think that is not a bad idea.
MrGrumpsman 21 Feb, 2015 @ 4:05pm 
maybe it would make more sense if the calvary were unlcoked with rifling or some kind of research having to do with guns. just a suggestion
Nkrumah 8 Jan, 2015 @ 6:46pm 
Maybe Make the Lancer Have 30 Combat Strength and a 20% Attack Bonus So they Can be a Good Offensive unit in the Later Eras but Weak on Defense, Or Make the Anti Tank Gun unlock at Combustion. Or just have it upgrad to an Anti Air Gun as they are genrally more useful than Anti Tank Guns. On or more of these Changes could be implemented. All of then Would Make Lancers not an Absolute Joke as they only have at the Moment 33 Combat Strength v.s. CALVARY They Unit they are Designed to Counter.
NocturnalEye 7 Jan, 2015 @ 2:04pm 
that's why I was saying there should have been a unit placed inbetween instead of breaking up the upgrade tree and have to recreate an anti-mounted/armor force
mikeburnfire  [author] 7 Jan, 2015 @ 1:22pm 
I respect your opinion, but disagree. Lancers are absolutely obsolete because they are so weak in later eras. Furthermore, it makes no logical sense for mounted units to continue using lances when machine guns and fast-firing rifles are on the field.
arongabor 7 Jan, 2015 @ 6:54am 
Instead of turning it into cavalry it should just turn into another anti-mounted/anti-armored unit. It's the only way to keep it balanced. That unit path exists for a reason. Lancer isn't as obsolete as you think because it's meant to deal with cavalry, not great war infantry. It's perfectly balanced for that and can also easily deal with ranged and seige units as well.
arongabor 7 Jan, 2015 @ 6:51am 
This is actually a bit OP if you think about it. While Lancer base damage is less, it also has amazing movement, can move after attacking, bonus versus mounted, and it's own promotion tree. They are meant to turn into anti-tank guns and helicopters for a reason. Because mounted units turn into armored units. By turning all your anti-armor units into armored units you are basically removing a huge aspect to the combat versatility. Especially if you consider how many promotions these units could have if you have been using them since they were spearmen.
NocturnalEye 6 Jan, 2015 @ 10:33pm 
so, what? cavalry will not have a counter unit in the time it takes to make an anti-tank gun? it would have been much better to add a unit in
Weak1ings 3 Jan, 2015 @ 5:59pm 
Now my Army of Landsknechts will never be obsolete!
Rickyjr=CMD_JR420 29 Dec, 2014 @ 8:23pm 
i totally see WHY THIS NEEDS TO BE ADDED i thought that would be a NO-Brainer..Guess not to everyone...Noobs??? I think SO!!!
Thanks good mod
rocsage 26 Dec, 2014 @ 6:44am 
and never obseletes
rocsage 26 Dec, 2014 @ 6:44am 
but given the commerce tree, this would, at the same time, mean potentially insane buff to all civs without unique lancers...a tank/gundam that costs no movement to pillage, gets gold from attacking cities, and has siege bonus.
rocsage 25 Dec, 2014 @ 5:36am 
wow...just saw text at the end...makes me feel really dumb...then again, time to focus on unique calvary units.
rocsage 25 Dec, 2014 @ 5:35am 
can this apply to unique units as well? I was really banking on landskenet>winged hussar>....siege gundam in my campaign against shaka.
jcp011c2 15 Dec, 2014 @ 12:14pm 
Great mod! this takes care of one of the last wishes I had for unit upgrades. I hated that lancers remained lancers for so very long. Thank you!
Robo-Pig 8 Dec, 2014 @ 7:31pm 
Yeah, I really wish the game had 3 columns of techs per era. That would allow allow units to be placed in the middle or beginning of the columns, and we could actually enjoy Great War Infantry and Longswordsmen.