Project Zomboid

Project Zomboid

Oakshire B42
10 Comments
Karmesh 2 Aug @ 1:15am 
Some streets have thousands of zombies and it crashes the game
Shiloh 30 Jul @ 8:12am 
Zombie spawns here seem to be messed up somehow. Spawned here to see how it looked with zombie spawns set to low and the place was so full of them my computer crashed
Fantauva1235459 29 Jul @ 1:40pm 
GOOD :bleach:
BuchoJefe 28 Jul @ 2:25pm 
@K.Plotnikof, you can play with Ed's Autosalvage & LittleTownship too, only put this 2 mods UNDER Oakshire B42 in mod load order list.
https://imgur.com/WKAXIpq.png
Txoba  [author] 27 Jul @ 6:06pm 
@old 8 I'll solve it as soon as I can, thanks
Txoba  [author] 27 Jul @ 6:06pm 
@K.Plotnikof I'll have a look at it. In B42 cells are calculated differently, in B41 they dind't overlap I have to check how this works.
old 8 27 Jul @ 10:38am 
There are too many zombies. The entire area is filled with zombies. The number of zombies generated needs to be adjusted
K.Plotnikof 27 Jul @ 10:31am 
how does this mod work with little township and ed's autosalvage? I see in the mod map manager they overlap in cell 31x32, 32x32, 33x32, 34x32 and 35x32.
Txoba  [author] 27 Jul @ 3:56am 
@no. I just added a link to the B41 version of the mod in the description, you can see the location in the map there!
no. 26 Jul @ 7:57pm 
whats the location of this like along the river